Commit df22132f by Kenneth Russell Committed by Commit Bot

Skip, rather than fail, crashing functional_shaders_random tests.

BUG=722345 TBR=geofflang@chromium.org Change-Id: Ie4c488b730ed2b51ce8f62d5bf7961dcc8ac0104 Reviewed-on: https://chromium-review.googlesource.com/508102Reviewed-by: 's avatarKenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
parent 451b2b7f
...@@ -71,22 +71,23 @@ ...@@ -71,22 +71,23 @@
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// A Clang roll causes a crash in the dEQP rsgExpression file on Linux NVIDIA. Bug ID is a Chromium bug ID. // A Clang roll causes a crash in the dEQP rsgExpression file on Linux NVIDIA. Bug ID is a Chromium bug ID.
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.combined.7 = FAIL // Failure expectations did not work, so skipping these tests.
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.vertex.94 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.combined.7 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.basic.expression.vertex.78 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.vertex.94 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.vertex.2 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.basic.expression.vertex.78 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.vertex.33 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.vertex.2 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.comparison.ops.fragment.11 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.vertex.33 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar.conversion.fragment.11 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.comparison.ops.fragment.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar.conversion.combined.11 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar.conversion.fragment.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.basic.expression.vertex.98 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar.conversion.combined.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar.conversion.combined.48 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.basic.expression.vertex.98 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.swizzle.vertex.38 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar.conversion.combined.48 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar.conversion.combined.79 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.swizzle.vertex.38 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.fragment.32 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar.conversion.combined.79 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.combined.32 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.fragment.32 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.all.features.fragment.29 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.combined.32 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.trigonometric.fragment.77 = FAIL 722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.all.features.fragment.29 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.trigonometric.fragment.77 = SKIP
// Only fails in D3D11 32-bit. // Only fails in D3D11 32-bit.
......
...@@ -247,24 +247,25 @@ ...@@ -247,24 +247,25 @@
// Linux only failures // Linux only failures
// A Clang roll causes a crash in the dEQP rsgExpression file on Linux NVIDIA. Bug ID is a Chromium bug ID. // A Clang roll causes a crash in the dEQP rsgExpression file on Linux NVIDIA. Bug ID is a Chromium bug ID.
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.trigonometric.fragment.77 = FAIL // Failure expectations did not work, so skipping these tests.
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.texture.vertex.44 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.trigonometric.fragment.77 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.vertex.2 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.texture.vertex.44 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.vertex.33 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.vertex.2 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.fragment.32 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.vertex.33 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.comparison.ops.fragment.11 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.fragment.32 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.basic.expression.vertex.98 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.comparison.ops.fragment.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar.conversion.fragment.11 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.basic.expression.vertex.98 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.vertex.94 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar.conversion.fragment.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar.conversion.combined.79 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.vertex.94 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.swizzle.vertex.38 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar.conversion.combined.79 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.combined.7 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.swizzle.vertex.38 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar.conversion.combined.48 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.combined.7 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.texture.vertex.3 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar.conversion.combined.48 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar.conversion.combined.11 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.texture.vertex.3 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.combined.32 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar.conversion.combined.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.all.features.fragment.29 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.combined.32 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.basic.expression.vertex.78 = FAIL 722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.all.features.fragment.29 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.basic.expression.vertex.78 = SKIP
// UBO tests trigger crashes when getting the program info log, skip them until this is fixed. // UBO tests trigger crashes when getting the program info log, skip them until this is fixed.
1323 LINUX : dEQP-GLES3.functional.ubo.* = SKIP 1323 LINUX : dEQP-GLES3.functional.ubo.* = SKIP
......
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