Commit e02ad4d3 by Corentin Wallez Committed by Commit Bot

Suppress tests crashing on teardown on Win Intel D3D11

BUG=angleproject:3349 Change-Id: Ib86f8b87d719919c980240d3220521a3c7f8a942 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1569466 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
parent bb1e670b
...@@ -103,6 +103,9 @@ void main() ...@@ -103,6 +103,9 @@ void main()
// It should be successful. // It should be successful.
TEST_P(ComputeShaderTest, DetachShaderAfterLinkSuccess) TEST_P(ComputeShaderTest, DetachShaderAfterLinkSuccess)
{ {
// Flaky crash on teardown, see http://anglebug.com/3349
ANGLE_SKIP_TEST_IF(IsD3D11() && IsIntel() && IsWindows());
constexpr char kCS[] = R"(#version 310 es constexpr char kCS[] = R"(#version 310 es
layout(local_size_x=1) in; layout(local_size_x=1) in;
void main() void main()
...@@ -384,6 +387,9 @@ void main() ...@@ -384,6 +387,9 @@ void main()
// Basic test for DispatchComputeIndirect. // Basic test for DispatchComputeIndirect.
TEST_P(ComputeShaderTest, DispatchComputeIndirect) TEST_P(ComputeShaderTest, DispatchComputeIndirect)
{ {
// Flaky crash on teardown, see http://anglebug.com/3349
ANGLE_SKIP_TEST_IF(IsD3D11() && IsIntel() && IsWindows());
GLTexture texture; GLTexture texture;
GLFramebuffer framebuffer; GLFramebuffer framebuffer;
const char kCSSource[] = R"(#version 310 es const char kCSSource[] = R"(#version 310 es
......
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