Vulkan: Add featue flag to force highp to mediump in fragment shader.
Adding feature flag that forces highp in fragment shader to mediump. It
is disabled by default. You can enable it for experiment.
Bug: b/184850002
Change-Id: I73980be4ad160eb1b17a3a3ecfc09f2e4aeb468c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2815240Reviewed-by:
Tim Van Patten <timvp@google.com>
Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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