Capture/Replay: Limit GL_MAX_IMAGE_UNITS during capture
Test: LEGO MEC
Bug: b/161716126
Change-Id: I15e34bbeafe79c921ee01e99425555badad36fe4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2551538Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Showing
Please
register
or
sign in
to comment