Commit e4477001 by Corentin Wallez Committed by Commit Bot

Add PackedEnumBitSet, use it for buffer binding validation

Includes angle::BitSetT changes from jmadill@chromium.org BUG=angleproject:2169 Change-Id: I9f896613f5c6cdc91281cb9a00134f67291870d9 Reviewed-on: https://chromium-review.googlesource.com/804177Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org> Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
parent 4fba4a97
......@@ -22,7 +22,7 @@
namespace angle
{
template <size_t N, typename BitsT>
template <size_t N, typename BitsT, typename ParamT = std::size_t>
class BitSetT final
{
public:
......@@ -73,10 +73,10 @@ class BitSetT final
bool operator==(const BitSetT &other) const;
bool operator!=(const BitSetT &other) const;
constexpr bool operator[](std::size_t pos) const;
Reference operator[](std::size_t pos) { return Reference(this, pos); }
constexpr bool operator[](ParamT pos) const;
Reference operator[](ParamT pos) { return Reference(this, pos); }
bool test(std::size_t pos) const;
bool test(ParamT pos) const;
bool all() const;
bool any() const;
......@@ -96,13 +96,13 @@ class BitSetT final
BitSetT &operator>>=(std::size_t pos);
BitSetT &set();
BitSetT &set(std::size_t pos, bool value = true);
BitSetT &set(ParamT pos, bool value = true);
BitSetT &reset();
BitSetT &reset(std::size_t pos);
BitSetT &reset(ParamT pos);
BitSetT &flip();
BitSetT &flip(std::size_t pos);
BitSetT &flip(ParamT pos);
unsigned long to_ulong() const { return static_cast<unsigned long>(mBits); }
BitsT bits() const { return mBits; }
......@@ -111,7 +111,10 @@ class BitSetT final
Iterator end() const { return Iterator(BitSetT()); }
private:
constexpr static BitsT Bit(std::size_t x) { return (static_cast<BitsT>(1) << x); }
constexpr static BitsT Bit(ParamT x)
{
return (static_cast<BitsT>(1) << static_cast<size_t>(x));
}
constexpr static BitsT Mask(std::size_t x) { return ((Bit(x - 1) - 1) << 1) + 1; }
BitsT mBits;
......@@ -202,148 +205,148 @@ unsigned long IterableBitSet<N>::Iterator::getNextBit()
return 0;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT>::BitSetT() : mBits(0)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT>::BitSetT() : mBits(0)
{
static_assert(N > 0, "Bitset type cannot support zero bits.");
static_assert(N <= sizeof(BitsT) * 8, "Bitset type cannot support a size this large.");
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT>::BitSetT(BitsT value) : mBits(value & Mask(N))
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT>::BitSetT(BitsT value) : mBits(value & Mask(N))
{
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT>::~BitSetT()
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT>::~BitSetT()
{
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT>::BitSetT(const BitSetT &other) : mBits(other.mBits)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT>::BitSetT(const BitSetT &other) : mBits(other.mBits)
{
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::operator=(const BitSetT &other)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::operator=(const BitSetT &other)
{
mBits = other.mBits;
return *this;
}
template <size_t N, typename BitsT>
bool BitSetT<N, BitsT>::operator==(const BitSetT &other) const
template <size_t N, typename BitsT, typename ParamT>
bool BitSetT<N, BitsT, ParamT>::operator==(const BitSetT &other) const
{
return mBits == other.mBits;
}
template <size_t N, typename BitsT>
bool BitSetT<N, BitsT>::operator!=(const BitSetT &other) const
template <size_t N, typename BitsT, typename ParamT>
bool BitSetT<N, BitsT, ParamT>::operator!=(const BitSetT &other) const
{
return mBits != other.mBits;
}
template <size_t N, typename BitsT>
constexpr bool BitSetT<N, BitsT>::operator[](std::size_t pos) const
template <size_t N, typename BitsT, typename ParamT>
constexpr bool BitSetT<N, BitsT, ParamT>::operator[](ParamT pos) const
{
return test(pos);
}
template <size_t N, typename BitsT>
bool BitSetT<N, BitsT>::test(std::size_t pos) const
template <size_t N, typename BitsT, typename ParamT>
bool BitSetT<N, BitsT, ParamT>::test(ParamT pos) const
{
return (mBits & Bit(pos)) != 0;
}
template <size_t N, typename BitsT>
bool BitSetT<N, BitsT>::all() const
template <size_t N, typename BitsT, typename ParamT>
bool BitSetT<N, BitsT, ParamT>::all() const
{
ASSERT(mBits == (mBits & Mask(N)));
return mBits == Mask(N);
}
template <size_t N, typename BitsT>
bool BitSetT<N, BitsT>::any() const
template <size_t N, typename BitsT, typename ParamT>
bool BitSetT<N, BitsT, ParamT>::any() const
{
ASSERT(mBits == (mBits & Mask(N)));
return (mBits != 0);
}
template <size_t N, typename BitsT>
bool BitSetT<N, BitsT>::none() const
template <size_t N, typename BitsT, typename ParamT>
bool BitSetT<N, BitsT, ParamT>::none() const
{
ASSERT(mBits == (mBits & Mask(N)));
return (mBits == 0);
}
template <size_t N, typename BitsT>
std::size_t BitSetT<N, BitsT>::count() const
template <size_t N, typename BitsT, typename ParamT>
std::size_t BitSetT<N, BitsT, ParamT>::count() const
{
return gl::BitCount(mBits);
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::operator&=(const BitSetT &other)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::operator&=(const BitSetT &other)
{
mBits &= other.mBits;
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::operator|=(const BitSetT &other)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::operator|=(const BitSetT &other)
{
mBits |= other.mBits;
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::operator^=(const BitSetT &other)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::operator^=(const BitSetT &other)
{
mBits = (mBits ^ other.mBits) & Mask(N);
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> BitSetT<N, BitsT>::operator~() const
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> BitSetT<N, BitsT, ParamT>::operator~() const
{
return BitSetT<N, BitsT>(~mBits & Mask(N));
return BitSetT<N, BitsT, ParamT>(~mBits & Mask(N));
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> BitSetT<N, BitsT>::operator<<(std::size_t pos) const
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> BitSetT<N, BitsT, ParamT>::operator<<(std::size_t pos) const
{
return BitSetT<N, BitsT>((mBits << pos) & Mask(N));
return BitSetT<N, BitsT, ParamT>((mBits << pos) & Mask(N));
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::operator<<=(std::size_t pos)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::operator<<=(std::size_t pos)
{
mBits = (mBits << pos & Mask(N));
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> BitSetT<N, BitsT>::operator>>(std::size_t pos) const
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> BitSetT<N, BitsT, ParamT>::operator>>(std::size_t pos) const
{
return BitSetT<N, BitsT>(mBits >> pos);
return BitSetT<N, BitsT, ParamT>(mBits >> pos);
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::operator>>=(std::size_t pos)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::operator>>=(std::size_t pos)
{
mBits = ((mBits >> pos) & Mask(N));
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::set()
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::set()
{
mBits = Mask(N);
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::set(std::size_t pos, bool value)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::set(ParamT pos, bool value)
{
if (value)
{
......@@ -356,36 +359,36 @@ BitSetT<N, BitsT> &BitSetT<N, BitsT>::set(std::size_t pos, bool value)
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::reset()
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::reset()
{
mBits = 0;
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::reset(std::size_t pos)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::reset(ParamT pos)
{
mBits &= ~Bit(pos);
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::flip()
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::flip()
{
mBits ^= Mask(N);
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT> &BitSetT<N, BitsT>::flip(std::size_t pos)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT> &BitSetT<N, BitsT, ParamT>::flip(ParamT pos)
{
mBits ^= Bit(pos);
return *this;
}
template <size_t N, typename BitsT>
BitSetT<N, BitsT>::Iterator::Iterator(const BitSetT &bits) : mBitsCopy(bits), mCurrentBit(0)
template <size_t N, typename BitsT, typename ParamT>
BitSetT<N, BitsT, ParamT>::Iterator::Iterator(const BitSetT &bits) : mBitsCopy(bits), mCurrentBit(0)
{
if (bits.any())
{
......@@ -393,8 +396,8 @@ BitSetT<N, BitsT>::Iterator::Iterator(const BitSetT &bits) : mBitsCopy(bits), mC
}
}
template <size_t N, typename BitsT>
typename BitSetT<N, BitsT>::Iterator &BitSetT<N, BitsT>::Iterator::operator++()
template <size_t N, typename BitsT, typename ParamT>
typename BitSetT<N, BitsT, ParamT>::Iterator &BitSetT<N, BitsT, ParamT>::Iterator::operator++()
{
ASSERT(mBitsCopy.any());
mBitsCopy.reset(mCurrentBit);
......@@ -402,26 +405,26 @@ typename BitSetT<N, BitsT>::Iterator &BitSetT<N, BitsT>::Iterator::operator++()
return *this;
}
template <size_t N, typename BitsT>
bool BitSetT<N, BitsT>::Iterator::operator==(const Iterator &other) const
template <size_t N, typename BitsT, typename ParamT>
bool BitSetT<N, BitsT, ParamT>::Iterator::operator==(const Iterator &other) const
{
return mBitsCopy == other.mBitsCopy;
}
template <size_t N, typename BitsT>
bool BitSetT<N, BitsT>::Iterator::operator!=(const Iterator &other) const
template <size_t N, typename BitsT, typename ParamT>
bool BitSetT<N, BitsT, ParamT>::Iterator::operator!=(const Iterator &other) const
{
return !(*this == other);
}
template <size_t N, typename BitsT>
std::size_t BitSetT<N, BitsT>::Iterator::operator*() const
template <size_t N, typename BitsT, typename ParamT>
std::size_t BitSetT<N, BitsT, ParamT>::Iterator::operator*() const
{
return mCurrentBit;
}
template <size_t N, typename BitsT>
std::size_t BitSetT<N, BitsT>::Iterator::getNextBit()
template <size_t N, typename BitsT, typename ParamT>
std::size_t BitSetT<N, BitsT, ParamT>::Iterator::getNextBit()
{
if (mBitsCopy.none())
{
......@@ -474,25 +477,25 @@ using BitSet = typename priv::GetBitSet<N>::Type;
} // angle
template <size_t N, typename BitsT>
inline angle::BitSetT<N, BitsT> operator&(const angle::BitSetT<N, BitsT> &lhs,
const angle::BitSetT<N, BitsT> &rhs)
template <size_t N, typename BitsT, typename ParamT>
inline angle::BitSetT<N, BitsT, ParamT> operator&(const angle::BitSetT<N, BitsT, ParamT> &lhs,
const angle::BitSetT<N, BitsT, ParamT> &rhs)
{
return angle::BitSetT<N, BitsT>(lhs.bits() & rhs.bits());
return angle::BitSetT<N, BitsT, ParamT>(lhs.bits() & rhs.bits());
}
template <size_t N, typename BitsT>
inline angle::BitSetT<N, BitsT> operator|(const angle::BitSetT<N, BitsT> &lhs,
const angle::BitSetT<N, BitsT> &rhs)
template <size_t N, typename BitsT, typename ParamT>
inline angle::BitSetT<N, BitsT, ParamT> operator|(const angle::BitSetT<N, BitsT, ParamT> &lhs,
const angle::BitSetT<N, BitsT, ParamT> &rhs)
{
return angle::BitSetT<N, BitsT>(lhs.bits() | rhs.bits());
return angle::BitSetT<N, BitsT, ParamT>(lhs.bits() | rhs.bits());
}
template <size_t N, typename BitsT>
inline angle::BitSetT<N, BitsT> operator^(const angle::BitSetT<N, BitsT> &lhs,
const angle::BitSetT<N, BitsT> &rhs)
template <size_t N, typename BitsT, typename ParamT>
inline angle::BitSetT<N, BitsT, ParamT> operator^(const angle::BitSetT<N, BitsT, ParamT> &lhs,
const angle::BitSetT<N, BitsT, ParamT> &rhs)
{
return angle::BitSetT<N, BitsT>(lhs.bits() ^ rhs.bits());
return angle::BitSetT<N, BitsT, ParamT>(lhs.bits() ^ rhs.bits());
}
#endif // COMMON_BITSETITERATOR_H_
......@@ -2780,6 +2780,33 @@ void Context::updateCaps()
{
mMemoryProgramCache = nullptr;
}
// Compute which buffer types are allowed
mValidBufferBindings.reset();
mValidBufferBindings.set(BufferBinding::ElementArray);
mValidBufferBindings.set(BufferBinding::Array);
if (mExtensions.pixelBufferObject || getClientVersion() >= ES_3_0)
{
mValidBufferBindings.set(BufferBinding::PixelPack);
mValidBufferBindings.set(BufferBinding::PixelUnpack);
}
if (getClientVersion() >= ES_3_0)
{
mValidBufferBindings.set(BufferBinding::CopyRead);
mValidBufferBindings.set(BufferBinding::CopyWrite);
mValidBufferBindings.set(BufferBinding::TransformFeedback);
mValidBufferBindings.set(BufferBinding::Uniform);
}
if (getClientVersion() >= ES_3_1)
{
mValidBufferBindings.set(BufferBinding::AtomicCounter);
mValidBufferBindings.set(BufferBinding::ShaderStorage);
mValidBufferBindings.set(BufferBinding::DrawIndirect);
mValidBufferBindings.set(BufferBinding::DispatchIndirect);
}
}
void Context::initWorkarounds()
......
......@@ -140,11 +140,16 @@ class ValidationContext : angle::NonCopyable
template <typename T>
const T &getParams() const;
bool isValidBufferBinding(BufferBinding binding) const { return mValidBufferBindings[binding]; }
protected:
ContextState mState;
bool mSkipValidation;
bool mDisplayTextureShareGroup;
// Stores for each buffer binding type whether is it allowed to be used in this context.
angle::PackedEnumBitSet<BufferBinding> mValidBufferBindings;
// Caches entry point parameters and values re-used between layers.
mutable const ParamTypeInfo *mSavedArgsType;
static constexpr size_t kParamsBufferSize = 64u;
......
......@@ -12,11 +12,28 @@
#include "libANGLE/PackedGLEnums_autogen.h"
#include <array>
#include <bitset>
#include <cstddef>
#include "common/bitset_utils.h"
namespace angle
{
// Return the number of elements of a packed enum, including the InvalidEnum element.
template <typename E>
constexpr size_t EnumSize()
{
using UnderlyingType = typename std::underlying_type<E>::type;
return static_cast<UnderlyingType>(E::EnumCount);
}
// Implementation of AllEnums which allows iterating over all the possible values for a packed enums
// like so:
// for (auto value : AllEnums<MyPackedEnum>()) {
// // Do something with the enum.
// }
template <typename E>
class EnumIterator final
{
......@@ -45,13 +62,14 @@ struct AllEnums
EnumIterator<E> end() const { return {E::InvalidEnum}; }
};
// PackedEnumMap<E, T> is like an std::array<T, E::EnumCount> but is indexed with enum values. It
// implements all of the std::array interface except with enum values instead of indices.
template <typename E, typename T>
class PackedEnumMap
{
private:
using UnderlyingType = typename std::underlying_type<E>::type;
static constexpr size_t kSize = static_cast<UnderlyingType>(E::EnumCount);
using Storage = std::array<T, kSize>;
using Storage = std::array<T, EnumSize<E>()>;
Storage mData;
......@@ -106,6 +124,11 @@ class PackedEnumMap
const T *data() const noexcept { return mData.data(); }
};
// PackedEnumBitSetE> is like an std::bitset<E::EnumCount> but is indexed with enum values. It
// implements the std::bitset interface except with enum values instead of indices.
template <typename E>
using PackedEnumBitSet = BitSetT<EnumSize<E>(), uint32_t, E>;
} // namespace angle
#endif // LIBANGLE_PACKEDGLENUMS_H_
......@@ -649,36 +649,6 @@ bool ValidFramebufferTarget(const ValidationContext *context, GLenum target)
}
}
bool ValidBufferType(const ValidationContext *context, BufferBinding target)
{
switch (target)
{
case BufferBinding::ElementArray:
case BufferBinding::Array:
return true;
case BufferBinding::PixelPack:
case BufferBinding::PixelUnpack:
return (context->getExtensions().pixelBufferObject ||
context->getClientMajorVersion() >= 3);
case BufferBinding::CopyRead:
case BufferBinding::CopyWrite:
case BufferBinding::TransformFeedback:
case BufferBinding::Uniform:
return (context->getClientMajorVersion() >= 3);
case BufferBinding::AtomicCounter:
case BufferBinding::ShaderStorage:
case BufferBinding::DrawIndirect:
case BufferBinding::DispatchIndirect:
return context->getClientVersion() >= Version(3, 1);
default:
return false;
}
}
bool ValidMipLevel(const ValidationContext *context, GLenum target, GLint level)
{
const auto &caps = context->getCaps();
......@@ -3497,7 +3467,7 @@ bool ValidateGetBufferPointervBase(Context *context,
return false;
}
if (!ValidBufferType(context, target))
if (!context->isValidBufferBinding(target))
{
context->handleError(InvalidEnum() << "Buffer target not valid");
return false;
......@@ -3533,7 +3503,7 @@ bool ValidateGetBufferPointervBase(Context *context,
bool ValidateUnmapBufferBase(Context *context, BufferBinding target)
{
if (!ValidBufferType(context, target))
if (!context->isValidBufferBinding(target))
{
ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidBufferTypes);
return false;
......@@ -3556,7 +3526,7 @@ bool ValidateMapBufferRangeBase(Context *context,
GLsizeiptr length,
GLbitfield access)
{
if (!ValidBufferType(context, target))
if (!context->isValidBufferBinding(target))
{
ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidBufferTypes);
return false;
......@@ -3663,7 +3633,7 @@ bool ValidateFlushMappedBufferRangeBase(Context *context,
return false;
}
if (!ValidBufferType(context, target))
if (!context->isValidBufferBinding(target))
{
ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidBufferTypes);
return false;
......@@ -4704,7 +4674,7 @@ bool ValidateGetBufferParameterBase(ValidationContext *context,
*numParams = 0;
}
if (!ValidBufferType(context, target))
if (!context->isValidBufferBinding(target))
{
ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidBufferTypes);
return false;
......
......@@ -39,7 +39,6 @@ bool ValidTexture2DDestinationTarget(const ValidationContext *context, GLenum ta
bool ValidTexture3DDestinationTarget(const ValidationContext *context, GLenum target);
bool ValidTexLevelDestinationTarget(const ValidationContext *context, GLenum target);
bool ValidFramebufferTarget(const ValidationContext *context, GLenum target);
bool ValidBufferType(const ValidationContext *context, BufferBinding target);
bool ValidBufferParameter(const ValidationContext *context, GLenum pname, GLsizei *numParams);
bool ValidMipLevel(const ValidationContext *context, GLenum target, GLint level);
bool ValidImageSizeParameters(ValidationContext *context,
......
......@@ -2838,7 +2838,7 @@ bool ValidateMapBufferOES(Context *context, BufferBinding target, GLenum access)
return false;
}
if (!ValidBufferType(context, target))
if (!context->isValidBufferBinding(target))
{
ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidBufferTypes);
return false;
......@@ -4206,7 +4206,7 @@ bool ValidateBufferData(ValidationContext *context,
return false;
}
if (!ValidBufferType(context, target))
if (!context->isValidBufferBinding(target))
{
ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidBufferTypes);
return false;
......@@ -4241,7 +4241,7 @@ bool ValidateBufferSubData(ValidationContext *context,
return false;
}
if (!ValidBufferType(context, target))
if (!context->isValidBufferBinding(target))
{
ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidBufferTypes);
return false;
......@@ -4408,7 +4408,7 @@ bool ValidateBindAttribLocation(ValidationContext *context,
bool ValidateBindBuffer(ValidationContext *context, BufferBinding target, GLuint buffer)
{
if (!ValidBufferType(context, target))
if (!context->isValidBufferBinding(target))
{
ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidBufferTypes);
return false;
......
......@@ -2466,7 +2466,7 @@ bool ValidateCopyBufferSubData(ValidationContext *context,
return false;
}
if (!ValidBufferType(context, readTarget) || !ValidBufferType(context, writeTarget))
if (!context->isValidBufferBinding(readTarget) || !context->isValidBufferBinding(writeTarget))
{
context->handleError(InvalidEnum() << "Invalid buffer target");
return false;
......
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