Add missing writes to Program::serialize
1. Write MaxActiveAttribLocation to the bitstream
2. Write Uniform Active shader info to the bitstream
Bug: angleproject:3216
Change-Id: I4f48f75de570b5fdce20e55caf62fa0d14d82646
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682745
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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