Commit e6e8c7c5 by Ben Wells Committed by Geoff Lang

Fix 'unused private field' warnings for clang.

BUG=505317 Change-Id: I731b6e5ae5d5eba50f556314eeeebc6a3d29fc7a Reviewed-on: https://chromium-review.googlesource.com/282932Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent 1bd7dd45
...@@ -26,7 +26,6 @@ class ElseBlockRewriter : public TIntermTraverser ...@@ -26,7 +26,6 @@ class ElseBlockRewriter : public TIntermTraverser
bool visitAggregate(Visit visit, TIntermAggregate *aggregate); bool visitAggregate(Visit visit, TIntermAggregate *aggregate);
private: private:
int mTemporaryIndex;
const TType *mFunctionType; const TType *mFunctionType;
TIntermNode *rewriteSelection(TIntermSelection *selection); TIntermNode *rewriteSelection(TIntermSelection *selection);
...@@ -41,7 +40,6 @@ TIntermUnary *MakeNewUnary(TOperator op, TIntermTyped *operand) ...@@ -41,7 +40,6 @@ TIntermUnary *MakeNewUnary(TOperator op, TIntermTyped *operand)
ElseBlockRewriter::ElseBlockRewriter() ElseBlockRewriter::ElseBlockRewriter()
: TIntermTraverser(true, false, true), : TIntermTraverser(true, false, true),
mTemporaryIndex(0),
mFunctionType(NULL) mFunctionType(NULL)
{} {}
......
...@@ -31,9 +31,6 @@ class RenderTarget11 : public RenderTargetD3D ...@@ -31,9 +31,6 @@ class RenderTarget11 : public RenderTargetD3D
virtual unsigned int getSubresourceIndex() const = 0; virtual unsigned int getSubresourceIndex() const = 0;
virtual DXGI_FORMAT getDXGIFormat() const = 0; virtual DXGI_FORMAT getDXGIFormat() const = 0;
private:
D3D_FEATURE_LEVEL mFeatureLevel;
}; };
class TextureRenderTarget11 : public RenderTarget11 class TextureRenderTarget11 : public RenderTarget11
......
...@@ -31,7 +31,9 @@ class Trim11 : angle::NonCopyable ...@@ -31,7 +31,9 @@ class Trim11 : angle::NonCopyable
private: private:
Renderer11 *mRenderer; Renderer11 *mRenderer;
#if defined (ANGLE_ENABLE_WINDOWS_STORE)
EventRegistrationToken mApplicationSuspendedEventToken; EventRegistrationToken mApplicationSuspendedEventToken;
#endif
void trim(); void trim();
bool registerForRendererTrimRequest(); bool registerForRendererTrimRequest();
......
...@@ -20,8 +20,7 @@ class VertexArray11 : public VertexArrayImpl ...@@ -20,8 +20,7 @@ class VertexArray11 : public VertexArrayImpl
{ {
public: public:
VertexArray11(Renderer11 *renderer) VertexArray11(Renderer11 *renderer)
: VertexArrayImpl(), : VertexArrayImpl()
mRenderer(renderer)
{ {
} }
virtual ~VertexArray11() { } virtual ~VertexArray11() { }
...@@ -30,9 +29,6 @@ class VertexArray11 : public VertexArrayImpl ...@@ -30,9 +29,6 @@ class VertexArray11 : public VertexArrayImpl
virtual void setAttribute(size_t idx, const gl::VertexAttribute &attr) { } virtual void setAttribute(size_t idx, const gl::VertexAttribute &attr) { }
virtual void setAttributeDivisor(size_t idx, GLuint divisor) { } virtual void setAttributeDivisor(size_t idx, GLuint divisor) { }
virtual void enableAttribute(size_t idx, bool enabledState) { } virtual void enableAttribute(size_t idx, bool enabledState) { }
private:
Renderer11 *mRenderer;
}; };
} }
......
...@@ -14,7 +14,6 @@ namespace rx ...@@ -14,7 +14,6 @@ namespace rx
Buffer9::Buffer9(Renderer9 *renderer) Buffer9::Buffer9(Renderer9 *renderer)
: BufferD3D(renderer), : BufferD3D(renderer),
mRenderer(renderer),
mSize(0) mSize(0)
{} {}
......
...@@ -38,7 +38,6 @@ class Buffer9 : public BufferD3D ...@@ -38,7 +38,6 @@ class Buffer9 : public BufferD3D
virtual void markTransformFeedbackUsage(); virtual void markTransformFeedbackUsage();
private: private:
Renderer9 *mRenderer;
MemoryBuffer mMemory; MemoryBuffer mMemory;
size_t mSize; size_t mSize;
}; };
......
...@@ -20,8 +20,7 @@ class VertexArray9 : public VertexArrayImpl ...@@ -20,8 +20,7 @@ class VertexArray9 : public VertexArrayImpl
{ {
public: public:
VertexArray9(Renderer9 *renderer) VertexArray9(Renderer9 *renderer)
: VertexArrayImpl(), : VertexArrayImpl()
mRenderer(renderer)
{ {
} }
...@@ -31,9 +30,6 @@ class VertexArray9 : public VertexArrayImpl ...@@ -31,9 +30,6 @@ class VertexArray9 : public VertexArrayImpl
virtual void setAttribute(size_t idx, const gl::VertexAttribute &attr) { } virtual void setAttribute(size_t idx, const gl::VertexAttribute &attr) { }
virtual void setAttributeDivisor(size_t idx, GLuint divisor) { } virtual void setAttributeDivisor(size_t idx, GLuint divisor) { }
virtual void enableAttribute(size_t idx, bool enabledState) { } virtual void enableAttribute(size_t idx, bool enabledState) { }
private:
Renderer9 *mRenderer;
}; };
} }
......
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