Commit e839078e by Corentin Wallez Committed by Commit Bot

compiler: Prune literal statements when outputting ESSL

The ESSL output doesn't have a default precision for floats, this causes float literal statements to not have any precision defined, which is an error. We fix this by removing literal statements as they are dead code anyway. BUG=angleproject:1967 Change-Id: I498f4f8495f854240ee8a2182415bf982c5166a4 Reviewed-on: https://chromium-review.googlesource.com/470268Reviewed-by: 's avatarOlli Etuaho <oetuaho@nvidia.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
parent 6e60d6bf
...@@ -81,6 +81,8 @@ ...@@ -81,6 +81,8 @@
'compiler/translator/Pragma.h', 'compiler/translator/Pragma.h',
'compiler/translator/PruneEmptyDeclarations.cpp', 'compiler/translator/PruneEmptyDeclarations.cpp',
'compiler/translator/PruneEmptyDeclarations.h', 'compiler/translator/PruneEmptyDeclarations.h',
'compiler/translator/PrunePureLiteralStatements.cpp',
'compiler/translator/PrunePureLiteralStatements.h',
'compiler/translator/QualifierTypes.h', 'compiler/translator/QualifierTypes.h',
'compiler/translator/QualifierTypes.cpp', 'compiler/translator/QualifierTypes.cpp',
'compiler/translator/RecordConstantPrecision.cpp', 'compiler/translator/RecordConstantPrecision.cpp',
......
//
// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PrunePureLiteralStatements.cpp: Removes statements that are literals and nothing else.
#include "compiler/translator/PrunePureLiteralStatements.h"
#include "compiler/translator/IntermNode.h"
namespace sh
{
namespace
{
class PrunePureLiteralStatementsTraverser : public TIntermTraverser
{
public:
PrunePureLiteralStatementsTraverser() : TIntermTraverser(true, false, false) {}
bool visitBlock(Visit visit, TIntermBlock *node) override
{
TIntermSequence *statements = node->getSequence();
if (statements == nullptr)
{
return false;
}
// Empty case statements at the end of a switch are invalid: if the last statements
// of a block was a pure literal, also delete all the case statements directly preceding it.
bool deleteCaseStatements = false;
for (int i = static_cast<int>(statements->size()); i-- > 0;)
{
TIntermNode *statement = (*statements)[i];
if (statement->getAsConstantUnion() != nullptr)
{
TIntermSequence emptyReplacement;
mMultiReplacements.push_back(
NodeReplaceWithMultipleEntry(node, statement, emptyReplacement));
if (i == static_cast<int>(statements->size()) - 1)
{
deleteCaseStatements = true;
}
continue;
}
if (deleteCaseStatements)
{
if (statement->getAsCaseNode() != nullptr)
{
TIntermSequence emptyReplacement;
mMultiReplacements.push_back(
NodeReplaceWithMultipleEntry(node, statement, emptyReplacement));
}
else
{
deleteCaseStatements = false;
}
}
}
return true;
}
bool visitLoop(Visit visit, TIntermLoop *loop) override
{
TIntermTyped *expr = loop->getExpression();
if (expr != nullptr && expr->getAsConstantUnion() != nullptr)
{
loop->setExpression(nullptr);
}
return true;
}
};
} // namespace
void PrunePureLiteralStatements(TIntermNode *root)
{
PrunePureLiteralStatementsTraverser prune;
root->traverse(&prune);
prune.updateTree();
}
} // namespace sh
//
// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PrunePureLiteralStatements.h: Removes statements that are literals and nothing else.
#ifndef COMPILER_TRANSLATOR_PRUNEPURELITERALSTATEMENTS_H_
#define COMPILER_TRANSLATOR_PRUNEPURELITERALSTATEMENTS_H_
namespace sh
{
class TIntermNode;
void PrunePureLiteralStatements(TIntermNode *root);
}
#endif // COMPILER_TRANSLATOR_PRUNEPURELITERALSTATEMENTS_H_
...@@ -8,6 +8,7 @@ ...@@ -8,6 +8,7 @@
#include "compiler/translator/BuiltInFunctionEmulatorGLSL.h" #include "compiler/translator/BuiltInFunctionEmulatorGLSL.h"
#include "compiler/translator/EmulatePrecision.h" #include "compiler/translator/EmulatePrecision.h"
#include "compiler/translator/PrunePureLiteralStatements.h"
#include "compiler/translator/RecordConstantPrecision.h" #include "compiler/translator/RecordConstantPrecision.h"
#include "compiler/translator/OutputESSL.h" #include "compiler/translator/OutputESSL.h"
#include "angle_gl.h" #include "angle_gl.h"
...@@ -31,6 +32,10 @@ void TranslatorESSL::initBuiltInFunctionEmulator(BuiltInFunctionEmulator *emu, ...@@ -31,6 +32,10 @@ void TranslatorESSL::initBuiltInFunctionEmulator(BuiltInFunctionEmulator *emu,
void TranslatorESSL::translate(TIntermNode *root, ShCompileOptions compileOptions) void TranslatorESSL::translate(TIntermNode *root, ShCompileOptions compileOptions)
{ {
// The ESSL output doesn't define a default precision for float, so float literal statements
// end up with no precision which is invalid ESSL.
PrunePureLiteralStatements(root);
TInfoSinkBase &sink = getInfoSink().obj; TInfoSinkBase &sink = getInfoSink().obj;
int shaderVer = getShaderVersion(); int shaderVer = getShaderVersion();
......
...@@ -65,6 +65,7 @@ ...@@ -65,6 +65,7 @@
'<(angle_path)/src/tests/compiler_tests/NV_draw_buffers_test.cpp', '<(angle_path)/src/tests/compiler_tests/NV_draw_buffers_test.cpp',
'<(angle_path)/src/tests/compiler_tests/Pack_Unpack_test.cpp', '<(angle_path)/src/tests/compiler_tests/Pack_Unpack_test.cpp',
'<(angle_path)/src/tests/compiler_tests/PruneEmptyDeclarations_test.cpp', '<(angle_path)/src/tests/compiler_tests/PruneEmptyDeclarations_test.cpp',
'<(angle_path)/src/tests/compiler_tests/PrunePureLiteralStatements_test.cpp',
'<(angle_path)/src/tests/compiler_tests/PruneUnusedFunctions_test.cpp', '<(angle_path)/src/tests/compiler_tests/PruneUnusedFunctions_test.cpp',
'<(angle_path)/src/tests/compiler_tests/QualificationOrderESSL31_test.cpp', '<(angle_path)/src/tests/compiler_tests/QualificationOrderESSL31_test.cpp',
'<(angle_path)/src/tests/compiler_tests/QualificationOrder_test.cpp', '<(angle_path)/src/tests/compiler_tests/QualificationOrder_test.cpp',
......
//
// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PrunePureLiteralStatements_test.cpp:
// Tests for pruning literal statements.
//
#include "angle_gl.h"
#include "gtest/gtest.h"
#include "tests/test_utils/compiler_test.h"
using namespace sh;
namespace
{
class PrunePureLiteralStatementsTest : public MatchOutputCodeTest
{
public:
// The PrunePureLiteralStatements pass is used when outputting ESSL
PrunePureLiteralStatementsTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) {}
};
// Most basic test for the pruning
TEST_F(PrunePureLiteralStatementsTest, FloatLiteralStatement)
{
const std::string shaderString =
"precision mediump float;\n"
"void main()\n"
"{\n"
" float f = 41.0;\n"
" 42.0;\n"
"}\n";
compile(shaderString);
ASSERT_TRUE(foundInCode("41"));
ASSERT_TRUE(notFoundInCode("42"));
}
// Test the pruning works for constructed types too
TEST_F(PrunePureLiteralStatementsTest, ConstructorLiteralStatement)
{
const std::string shaderString =
"precision mediump float;\n"
"void main()\n"
"{\n"
" vec2 f = vec2(41.0, 41.0);\n"
" vec2(42.0, 42.0);\n"
"}\n";
compile(shaderString);
ASSERT_TRUE(foundInCode("41"));
ASSERT_TRUE(notFoundInCode("42"));
}
// Test the pruning works when the literal is a (non-trivial) expression
TEST_F(PrunePureLiteralStatementsTest, ExpressionLiteralStatement)
{
const std::string shaderString =
"precision mediump float;\n"
"void main()\n"
"{\n"
" vec2(21.0, 21.0) + vec2(21.0, 21.0);\n"
"}\n";
compile(shaderString);
ASSERT_TRUE(notFoundInCode("21"));
ASSERT_TRUE(notFoundInCode("42"));
}
// Test that the pruning happens in the for-loop expression too
TEST_F(PrunePureLiteralStatementsTest, ForLoopLiteralExpression)
{
const std::string shaderString =
"precision mediump float;\n"
"void main()\n"
"{\n"
" for (;; vec2(42.0, 42.0)) {}\n"
"}\n";
compile(shaderString);
ASSERT_TRUE(notFoundInCode("42"));
}
// Test that the pruning correctly handles the pruning inside switch statements - for a switch with
// one empty case.
TEST_F(PrunePureLiteralStatementsTest, SwitchLiteralExpressionEmptyCase)
{
const std::string shaderString =
"#version 300 es\n"
"precision mediump float;\n"
"void main()\n"
"{\n"
" switch(1)\n"
" {\n"
" default:\n"
" 42;\n"
" }\n"
"}\n";
compile(shaderString);
ASSERT_TRUE(notFoundInCode("default"));
ASSERT_TRUE(notFoundInCode("42"));
}
// Test that the pruning correctly handles the pruning inside switch statements - for a switch with
// multiple cases.
TEST_F(PrunePureLiteralStatementsTest, SwitchLiteralExpressionEmptyCases)
{
const std::string shaderString =
"#version 300 es\n"
"precision mediump float;\n"
"void main()\n"
"{\n"
" switch(1)\n"
" {\n"
" case 1:\n"
" case 2:\n"
" default:\n"
" 42;\n"
" }\n"
"}\n";
compile(shaderString);
ASSERT_TRUE(notFoundInCode("default"));
ASSERT_TRUE(notFoundInCode("case"));
ASSERT_TRUE(notFoundInCode("42"));
}
// Test that the pruning correctly handles the pruning inside switch statements - only cases at the
// end are deleted
TEST_F(PrunePureLiteralStatementsTest, SwitchLiteralExpressionOnlyLastCase)
{
const std::string shaderString =
"#version 300 es\n"
"precision mediump float;\n"
"void main()\n"
"{\n"
" switch(1)\n"
" {\n"
" case 1:\n"
" default:\n"
" 42;\n"
" break;\n"
" }\n"
"}\n";
compile(shaderString);
ASSERT_TRUE(foundInCode("default"));
ASSERT_TRUE(foundInCode("case"));
ASSERT_TRUE(notFoundInCode("42"));
}
// Test that the pruning correctly handles the pruning inside switch statements - pruning isn't stopped by literal statements
TEST_F(PrunePureLiteralStatementsTest, SwitchLiteralExpressionLiteralDoesntStop)
{
const std::string shaderString =
"#version 300 es\n"
"precision mediump float;\n"
"void main()\n"
"{\n"
" switch(1)\n"
" {\n"
" case 1:\n"
" 42;\n"
" case 2:\n"
" 43;\n"
" }\n"
"}\n";
compile(shaderString);
ASSERT_TRUE(notFoundInCode("case"));
ASSERT_TRUE(notFoundInCode("42"));
ASSERT_TRUE(notFoundInCode("43"));
}
} // namespace
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment