Surface: Don't use a BindingPointer for BindTexImage.
The BindingPointer pattern isn't necessary. Every time we delete a
Texture we call ReleaseTexImage internally. There shouldn't be any time
that we keep an orphaned Texture is Surface.
This cleans up one place where we were using the ProxyContext.
Bug: angleproject:2714
Change-Id: I3b0fd2125d02ea7545922ec6da7f487451bed871
Reviewed-on: https://chromium-review.googlesource.com/1128925
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Frank Henigman <fjhenigman@chromium.org>
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