Commit ecc8b6f4 by Geoff Lang

Refactor BufferStorage11.

In preparation for transform feedback, BufferStorage11 needs to be able to handle a non-staging buffer being updated. Each D3D11 buffer now has an incrementing data revision associated with it so the most up-to-date buffer is always known. Staging buffers are now represented like any other DirectBuffer. Change-Id: I6e881867cb2bd02d600213d08cce3ebba316c525 Reviewed-on: https://chromium-review.googlesource.com/184395Tested-by: 's avatarGeoff Lang <geofflang@chromium.org> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarShannon Woods <shannonwoods@chromium.org>
parent e53c98ba
...@@ -19,12 +19,15 @@ class DirectBufferStorage11; ...@@ -19,12 +19,15 @@ class DirectBufferStorage11;
enum BufferUsage enum BufferUsage
{ {
BUFFER_USAGE_VERTEX, BUFFER_USAGE_STAGING = 0,
BUFFER_USAGE_INDEX, BUFFER_USAGE_VERTEX = 1,
BUFFER_USAGE_PIXEL, BUFFER_USAGE_INDEX = 2,
BUFFER_USAGE_UNIFORM, BUFFER_USAGE_PIXEL_UNPACK = 3,
BUFFER_USAGE_UNIFORM = 4,
}; };
typedef size_t DataRevision;
class BufferStorage11 : public BufferStorage class BufferStorage11 : public BufferStorage
{ {
public: public:
...@@ -47,30 +50,30 @@ class BufferStorage11 : public BufferStorage ...@@ -47,30 +50,30 @@ class BufferStorage11 : public BufferStorage
private: private:
Renderer11 *mRenderer; Renderer11 *mRenderer;
ID3D11Buffer *mStagingBuffer;
unsigned int mStagingBufferSize;
std::map<BufferUsage, DirectBufferStorage11*> mDirectBuffers; std::map<BufferUsage, DirectBufferStorage11*> mDirectBuffers;
typedef std::pair<ID3D11Buffer *, ID3D11ShaderResourceView *> BufferSRVPair; typedef std::pair<ID3D11Buffer *, ID3D11ShaderResourceView *> BufferSRVPair;
std::map<DXGI_FORMAT, BufferSRVPair> mBufferResourceViews; std::map<DXGI_FORMAT, BufferSRVPair> mBufferResourceViews;
unsigned int mSize; std::vector<unsigned char> mResolvedData;
DataRevision mResolvedDataRevision;
void *mResolvedData;
unsigned int mResolvedDataSize;
bool mResolvedDataValid;
unsigned int mReadUsageCount; unsigned int mReadUsageCount;
unsigned int mWriteUsageCount; unsigned int mWriteUsageCount;
size_t mSize;
void markBufferUsage(); void markBufferUsage();
DirectBufferStorage11 *getStorage(BufferUsage usage);
DirectBufferStorage11 *getLatestStorage() const;
}; };
// Each instance of BufferStorageD3DBuffer11 is specialized for a class of D3D binding points // Each instance of BufferStorageD3DBuffer11 is specialized for a class of D3D binding points
// - vertex/index buffers // - vertex/transform feedback buffers
// - index buffers
// - pixel unpack buffers
// - uniform buffers // - uniform buffers
// - (possibly in the future, transform feedback buffers)
class DirectBufferStorage11 class DirectBufferStorage11
{ {
public: public:
...@@ -78,18 +81,22 @@ class DirectBufferStorage11 ...@@ -78,18 +81,22 @@ class DirectBufferStorage11
~DirectBufferStorage11(); ~DirectBufferStorage11();
BufferUsage getUsage() const; BufferUsage getUsage() const;
bool updateFromStagingBuffer(ID3D11Buffer *stagingBuffer, size_t size, size_t offset); ID3D11Buffer *getD3DBuffer() const { return mDirectBuffer; }
size_t getSize() const {return mBufferSize; }
bool copyFromStorage(DirectBufferStorage11 *source, size_t sourceOffset, size_t size, size_t destOffset);
void resize(size_t size, bool preserveData);
ID3D11Buffer *getD3DBuffer() { return mDirectBuffer; } DataRevision getDataRevision() const { return mRevision; }
bool isDirty() const { return mDirty; } void setDataRevision(DataRevision rev) { mRevision = rev; }
void markDirty() { mDirty = true; }
private: private:
Renderer11 *mRenderer; Renderer11 *mRenderer;
const BufferUsage mUsage; const BufferUsage mUsage;
DataRevision mRevision;
ID3D11Buffer *mDirectBuffer; ID3D11Buffer *mDirectBuffer;
size_t mBufferSize; size_t mBufferSize;
bool mDirty;
static void fillBufferDesc(D3D11_BUFFER_DESC* bufferDesc, Renderer *renderer, BufferUsage usage, unsigned int bufferSize); static void fillBufferDesc(D3D11_BUFFER_DESC* bufferDesc, Renderer *renderer, BufferUsage usage, unsigned int bufferSize);
}; };
......
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