Implement glBlitFramebuffer using glBlitFramebufferANGLE.

TRAC #23055 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2383 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 705fc2f5
......@@ -8693,7 +8693,7 @@ void __stdcall glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint sr
return gl::error(GL_INVALID_OPERATION);
}
UNIMPLEMENTED();
glBlitFramebufferANGLE(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
}
catch(std::bad_alloc&)
......
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