Add support for GL_OES_depth32.
This will allow ANGLE to be more conformant when it accepts 32-bit
depth as a Renderbuffer format.
BUG=angleproject:1230
Change-Id: I9336c6f951d280b2332fc3e6d2e640852473aa03
Reviewed-on: https://chromium-review.googlesource.com/313994Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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