Commit f1bcd017 by Geoff Lang Committed by Commit Bot

Supress failures in BlitFramebufferTest.MultisampleDepth on Mac OpenGL

BUG=837717 Change-Id: I1ac659b18bd9aef2f24f798d23f49d1efbb81938 Reviewed-on: https://chromium-review.googlesource.com/1033478Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
parent de279590
...@@ -1036,6 +1036,9 @@ class BlitFramebufferTest : public ANGLETest ...@@ -1036,6 +1036,9 @@ class BlitFramebufferTest : public ANGLETest
// Tests resolving a multisample depth buffer. // Tests resolving a multisample depth buffer.
TEST_P(BlitFramebufferTest, MultisampleDepth) TEST_P(BlitFramebufferTest, MultisampleDepth)
{ {
// TODO(oetuaho@nvidia.com): http://crbug.com/837717
ANGLE_SKIP_TEST_IF(IsOpenGL() && IsOSX());
GLRenderbuffer renderbuf; GLRenderbuffer renderbuf;
glBindRenderbuffer(GL_RENDERBUFFER, renderbuf.get()); glBindRenderbuffer(GL_RENDERBUFFER, renderbuf.get());
glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_DEPTH_COMPONENT24, 256, 256); glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_DEPTH_COMPONENT24, 256, 256);
......
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