Rename various mTexture variables to mTexStorage to reflect what they really are

Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@919 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 63928d78
......@@ -319,7 +319,7 @@ class Texture2D : public Texture
Image mImageArray[IMPLEMENTATION_MAX_TEXTURE_LEVELS];
TextureStorage2D *mTexture;
TextureStorage2D *mTexStorage;
egl::Surface *mSurface;
BindingPointer<Renderbuffer> mColorbufferProxy;
......@@ -402,7 +402,7 @@ class TextureCubeMap : public Texture
Image mImageArray[6][IMPLEMENTATION_MAX_TEXTURE_LEVELS];
TextureStorageCubeMap *mTexture;
TextureStorageCubeMap *mTexStorage;
BindingPointer<Renderbuffer> mFaceProxies[6];
};
......
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