Commit f77f46b7 by Shannon Woods

Adds InitializeGLPosition to the VS proj files to address build breakage

BUG=473 R=jmadill@chromium.org Review URL: https://codereview.appspot.com/13328056
parent f382bffa
...@@ -148,6 +148,7 @@ ...@@ -148,6 +148,7 @@
<ClCompile Include="InfoSink.cpp" /> <ClCompile Include="InfoSink.cpp" />
<ClCompile Include="Initialize.cpp" /> <ClCompile Include="Initialize.cpp" />
<ClCompile Include="InitializeDll.cpp" /> <ClCompile Include="InitializeDll.cpp" />
<ClCompile Include="InitializeGLPosition.cpp" />
<ClCompile Include="InitializeParseContext.cpp" /> <ClCompile Include="InitializeParseContext.cpp" />
<ClCompile Include="Intermediate.cpp" /> <ClCompile Include="Intermediate.cpp" />
<ClCompile Include="intermOut.cpp" /> <ClCompile Include="intermOut.cpp" />
...@@ -240,6 +241,7 @@ ...@@ -240,6 +241,7 @@
<ClInclude Include="Initialize.h" /> <ClInclude Include="Initialize.h" />
<ClInclude Include="InitializeDll.h" /> <ClInclude Include="InitializeDll.h" />
<ClInclude Include="InitializeGlobals.h" /> <ClInclude Include="InitializeGlobals.h" />
<ClInclude Include="InitializeGLPosition.h" />
<ClInclude Include="InitializeParseContext.h" /> <ClInclude Include="InitializeParseContext.h" />
<ClInclude Include="intermediate.h" /> <ClInclude Include="intermediate.h" />
<ClInclude Include="localintermediate.h" /> <ClInclude Include="localintermediate.h" />
...@@ -270,4 +272,4 @@ ...@@ -270,4 +272,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>
\ No newline at end of file
...@@ -134,7 +134,10 @@ ...@@ -134,7 +134,10 @@
<ClCompile Include="timing\RestrictVertexShaderTiming.cpp"> <ClCompile Include="timing\RestrictVertexShaderTiming.cpp">
<Filter>Source Files\timing</Filter> <Filter>Source Files\timing</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="ArrayBoundsClamper.cpp"> <ClCompile Include="..\third_party\compiler\ArrayBoundsClamper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="InitializeGLPosition.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
...@@ -256,7 +259,10 @@ ...@@ -256,7 +259,10 @@
<ClInclude Include="HashNames.h"> <ClInclude Include="HashNames.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="ArrayBoundsClamper.h"> <ClInclude Include="InitializeGLPosition.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\third_party\compiler\ArrayBoundsClamper.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
</ItemGroup> </ItemGroup>
......
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