Commit f78131da by Shahbaz Youssefi

Suppress WebGL CopyTexSubImage2D on D3D9.3 everywhere

Previously they were only disabled on 64-bit windows, but a recent change in ordering of the tests shows the same failures on 32-bit windows too. Bug: angleproject:3153 Change-Id: Ic40fb88ae335b3ce66d5c1c1cfeed83e52cf690d Reviewed-on: https://chromium-review.googlesource.com/c/1483264Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: 's avatarJamie Madill <jmadill@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
parent a8b81590
...@@ -358,11 +358,9 @@ TEST_P(WebGLReadOutsideFramebufferTest, CopyTexSubImage2D) ...@@ -358,11 +358,9 @@ TEST_P(WebGLReadOutsideFramebufferTest, CopyTexSubImage2D)
{ {
Main2D(&WebGLReadOutsideFramebufferTest::TestCopyTexSubImage2D, false); Main2D(&WebGLReadOutsideFramebufferTest::TestCopyTexSubImage2D, false);
#ifdef _WIN64
// TODO(fjhenigman): Figure out this failure. // TODO(fjhenigman): Figure out this failure.
// Cube map skipped on 64-bit Windows with D3D FL 9.3 // Cube map skipped on 64-bit Windows with D3D FL 9.3
ANGLE_SKIP_TEST_IF(GetParam() == ES2_D3D11_FL9_3()); ANGLE_SKIP_TEST_IF(GetParam() == ES2_D3D11_FL9_3());
#endif
Main2D(&WebGLReadOutsideFramebufferTest::TestCopyTexSubImageCube, false); Main2D(&WebGLReadOutsideFramebufferTest::TestCopyTexSubImageCube, false);
} }
...@@ -372,11 +370,9 @@ TEST_P(WebGLReadOutsideFramebufferTest, CopyTexImage2D) ...@@ -372,11 +370,9 @@ TEST_P(WebGLReadOutsideFramebufferTest, CopyTexImage2D)
{ {
Main2D(&WebGLReadOutsideFramebufferTest::TestCopyTexImage2D, true); Main2D(&WebGLReadOutsideFramebufferTest::TestCopyTexImage2D, true);
#ifdef _WIN64
// TODO(fjhenigman): Figure out this failure. // TODO(fjhenigman): Figure out this failure.
// Cube map skipped on 64-bit Windows with D3D FL 9.3 // Cube map skipped on 64-bit Windows with D3D FL 9.3
ANGLE_SKIP_TEST_IF(GetParam() == ES2_D3D11_FL9_3()); ANGLE_SKIP_TEST_IF(GetParam() == ES2_D3D11_FL9_3());
#endif
Main2D(&WebGLReadOutsideFramebufferTest::TestCopyTexImageCube, true); Main2D(&WebGLReadOutsideFramebufferTest::TestCopyTexImageCube, true);
} }
......
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