Update ANGLE_instanced_arrays spec.

git-svn-id: https://angleproject.googlecode.com/svn/trunk@986 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent b474de34
......@@ -20,12 +20,12 @@ Contact
Status
Draft
Implemented in ANGLE r976.
Version
Last Modified Date: January 24, 2012
Author Revision: 2
Last Modified Date: February 8, 2012
Author Revision: 3
Number
......@@ -289,7 +289,8 @@ Errors
INVALID_OPERATION is generated by DrawArraysInstancedANGLE or
DrawElementsInstancedANGLE if there is not at least one enabled
vertex attribute that has a <divisor> of zero.
vertex attribute array that has a <divisor> of zero and is bound to an
active generic attribute value in the program used for the draw command.
New State
......@@ -326,7 +327,8 @@ Issues
emulating instancing), but it would not be very efficient and there
seems to be little-to-no value in doing so.
If all of the enabled attributes have a non-zero divisor, the draw
If all of the enabled vertex attribute arrays that are bound to active
generic attributes in the program have a non-zero divisor, the draw
call should return INVALID_OPERATION.
3) Direct3D 9 only supports instancing for DrawIndexedPrimitive which
......@@ -349,6 +351,8 @@ Issues
Revision History
#3 February 8, 2012 dgkoch
- clarify Issue 3 and the error condition for no indexed attributes
#2 January 24, 2012 dgkoch
- fix typos, add clarifications, and more errors
#1 January 17, 2012 dgkoch
......
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