Fix indices not being offset to the bound vertex buffer when drawing indexed points in D3D9.
bug=angle:535
Change-Id: I5b86874cddbd3b90fe141e94085f5a4afb9f3db3
Reviewed-on: https://chromium-review.googlesource.com/179101Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
Tested-by:
Shannon Woods <shannonwoods@chromium.org>
Showing
tests/angle_tests/IndexedPointsTest.cpp
0 → 100644
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