Commit f90353e8 by Jamie Madill

Fix typo "setDepthttachment".

BUG=angleproject:930 Change-Id: I7680bbc912c0d961143c38ad82d19746dc9b113d Reviewed-on: https://chromium-review.googlesource.com/256732Reviewed-by: 's avatarKenneth Russell <kbr@chromium.org> Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
parent 85a1804d
......@@ -578,7 +578,7 @@ void Framebuffer::setAttachment(GLenum attachment, FramebufferAttachment *attach
{
SafeDelete(mData.mDepthAttachment);
mData.mDepthAttachment = attachmentObj;
mImpl->setDepthttachment(attachmentObj);
mImpl->setDepthAttachment(attachmentObj);
}
else if (attachment == GL_STENCIL_ATTACHMENT || attachment == GL_STENCIL)
{
......@@ -595,7 +595,7 @@ void Framebuffer::setAttachment(GLenum attachment, FramebufferAttachment *attach
if (attachmentObj && attachmentObj->getDepthSize() > 0 && attachmentObj->getStencilSize() > 0)
{
mData.mDepthAttachment = attachmentObj;
mImpl->setDepthttachment(attachmentObj);
mImpl->setDepthAttachment(attachmentObj);
// Make a new attachment object to ensure we do not double-delete
// See angle issue 686
......
......@@ -32,7 +32,7 @@ class FramebufferImpl
virtual ~FramebufferImpl() { }
virtual void setColorAttachment(size_t index, const gl::FramebufferAttachment *attachment) = 0;
virtual void setDepthttachment(const gl::FramebufferAttachment *attachment) = 0;
virtual void setDepthAttachment(const gl::FramebufferAttachment *attachment) = 0;
virtual void setStencilAttachment(const gl::FramebufferAttachment *attachment) = 0;
virtual void setDepthStencilAttachment(const gl::FramebufferAttachment *attachment) = 0;
......
......@@ -78,7 +78,7 @@ void FramebufferD3D::setColorAttachment(size_t, const gl::FramebufferAttachment
mInvalidateColorAttachmentCache = true;
}
void FramebufferD3D::setDepthttachment(const gl::FramebufferAttachment *)
void FramebufferD3D::setDepthAttachment(const gl::FramebufferAttachment *)
{
}
......
......@@ -55,7 +55,7 @@ class FramebufferD3D : public FramebufferImpl
virtual ~FramebufferD3D();
void setColorAttachment(size_t index, const gl::FramebufferAttachment *attachment) override;
void setDepthttachment(const gl::FramebufferAttachment *attachment) override;
void setDepthAttachment(const gl::FramebufferAttachment *attachment) override;
void setStencilAttachment(const gl::FramebufferAttachment *attachment) override;
void setDepthStencilAttachment(const gl::FramebufferAttachment *attachment) override;
......
......@@ -25,7 +25,7 @@ void FramebufferGL::setColorAttachment(size_t index, const gl::FramebufferAttach
//UNIMPLEMENTED();
}
void FramebufferGL::setDepthttachment(const gl::FramebufferAttachment *attachment)
void FramebufferGL::setDepthAttachment(const gl::FramebufferAttachment *attachment)
{
//UNIMPLEMENTED();
}
......
......@@ -21,7 +21,7 @@ class FramebufferGL : public FramebufferImpl
~FramebufferGL() override;
void setColorAttachment(size_t index, const gl::FramebufferAttachment *attachment) override;
void setDepthttachment(const gl::FramebufferAttachment *attachment) override;
void setDepthAttachment(const gl::FramebufferAttachment *attachment) override;
void setStencilAttachment(const gl::FramebufferAttachment *attachment) override;
void setDepthStencilAttachment(const gl::FramebufferAttachment *attachment) override;
......
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