Add GL and WGL renderer stubs.
BUG=angle:890
Change-Id: I64f2a72b4a350f95acc2ca7080fea1a308422ca4
Reviewed-on: https://chromium-review.googlesource.com/242573Reviewed-by:
Kenneth Russell <kbr@chromium.org>
Reviewed-by:
Brandon Jones <bajones@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
Showing
src/libANGLE/renderer/gl/BufferGL.cpp
0 → 100644
src/libANGLE/renderer/gl/BufferGL.h
0 → 100644
src/libANGLE/renderer/gl/CompilerGL.cpp
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src/libANGLE/renderer/gl/CompilerGL.h
0 → 100644
src/libANGLE/renderer/gl/DisplayGL.cpp
0 → 100644
src/libANGLE/renderer/gl/DisplayGL.h
0 → 100644
src/libANGLE/renderer/gl/FenceNVGL.cpp
0 → 100644
src/libANGLE/renderer/gl/FenceNVGL.h
0 → 100644
src/libANGLE/renderer/gl/FenceSyncGL.cpp
0 → 100644
src/libANGLE/renderer/gl/FenceSyncGL.h
0 → 100644
src/libANGLE/renderer/gl/FramebufferGL.cpp
0 → 100644
src/libANGLE/renderer/gl/FramebufferGL.h
0 → 100644
src/libANGLE/renderer/gl/ProgramGL.cpp
0 → 100644
src/libANGLE/renderer/gl/ProgramGL.h
0 → 100644
src/libANGLE/renderer/gl/QueryGL.cpp
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src/libANGLE/renderer/gl/QueryGL.h
0 → 100644
src/libANGLE/renderer/gl/RenderbufferGL.cpp
0 → 100644
src/libANGLE/renderer/gl/RenderbufferGL.h
0 → 100644
src/libANGLE/renderer/gl/RendererGL.cpp
0 → 100644
src/libANGLE/renderer/gl/RendererGL.h
0 → 100644
src/libANGLE/renderer/gl/ShaderGL.cpp
0 → 100644
src/libANGLE/renderer/gl/ShaderGL.h
0 → 100644
src/libANGLE/renderer/gl/SurfaceGL.cpp
0 → 100644
src/libANGLE/renderer/gl/SurfaceGL.h
0 → 100644
src/libANGLE/renderer/gl/TextureGL.cpp
0 → 100644
src/libANGLE/renderer/gl/TextureGL.h
0 → 100644
src/libANGLE/renderer/gl/VertexArrayGL.cpp
0 → 100644
src/libANGLE/renderer/gl/VertexArrayGL.h
0 → 100644
src/libANGLE/renderer/gl/wgl/DisplayWGL.cpp
0 → 100644
src/libANGLE/renderer/gl/wgl/DisplayWGL.h
0 → 100644
src/libANGLE/renderer/gl/wgl/SurfaceWGL.cpp
0 → 100644
src/libANGLE/renderer/gl/wgl/SurfaceWGL.h
0 → 100644
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