Validate precision in uniform blocks for WebGL.
In WebGL mode turn on checking that precision qualifiers match in
corresponding vertex/fragment uniform blocks. Add test for this behavior.
BUG=angleproject:2015
Change-Id: Ie035138e8c46e430bdcf8fb5bbc3e0a3ab7d6391
Reviewed-on: https://chromium-review.googlesource.com/517724
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Showing
Please
register
or
sign in
to comment