Support multisample arrays as framebuffer attachments
This contains tests for framebuffer completeness when layers of
multisample array textures are attached.
Simple clearing of a layer of a multisample color texture array and
blitting the result to a non-multisampled texture is also covered.
BUG=angleproject:2775
TEST=angle_end2end_tests
Change-Id: Idf383cab69587dbd8157ab9a2b7c47e5a90b3cf7
Reviewed-on: https://chromium-review.googlesource.com/1190184Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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