Change the max reported viewport size to be the same as the maximum texture size in D3D11.
This fixes a regression in the WebGL conformance test "drawingbuffer-test".
TRAC #22582
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1912 736b8ea6-26fd-11df-bfd4-992fa37f6226
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