Vulkan: Use SH_INITIALIZE_UNINITIALIZED_LOCALS in ShaderVk
Re-enable the flaky test InitUninitializedStructContainingArrays that
was failing because of this option missing.
Bug: angleproject:2460
Change-Id: Icf794a5fdca48619756d575faa4cb04f0323712e
Reviewed-on: https://chromium-review.googlesource.com/1014271
Commit-Queue: Luc Ferron <lucferron@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
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