- 22 Oct, 2013 1 commit
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Geoff Lang authored
TRAC #23785 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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- 18 Oct, 2013 5 commits
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Jamie Madill authored
These were not properly merged with the project changes. TRAC #24028 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
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Geoff Lang authored
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Geoff Lang authored
TRAC #24018 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
TRAC #24018 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
TRAC #23409 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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- 17 Oct, 2013 32 commits
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Jamie Madill authored
TRAC #23847 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23846 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23846 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
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Jamie Madill authored
TRAC #23845 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23844 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
Refactor direct buffer storage to only create two backing buffers, for constant buffers and all other bindings. This simplifies the logic used in retrieving the ID3D11Buffer. TRAC #23844 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23844 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23844 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
Refactor the fast path for pixel unpack buffers, and fix a few validation gaps with texture completeness. TRAC #23997 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23997 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #24002 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
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Jamie Madill authored
TRAC #23989 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Jamie Madill authored
Previously was only exposed in ESSL 1.00. TRAC #23990 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods
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Geoff Lang authored
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Geoff Lang authored
TRAC #24017 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
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Geoff Lang authored
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Geoff Lang authored
Use ANGLE_TRANSLATOR_STATIC to enforce a static build of the translator in chromium. This prevents strange warnings from defining COMPONENT_BUILD=0. Also rename COMPILER_IMPLEMENTATION to ANGLE_TRANSLATOR_IMPLEMENTATION for better consistency in chromium. ANGLEBUG=477 R=zmo@chromium.org BUG=
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Geoff Lang authored
Remove %(AdditionalDependencies) from gyp linker deps, and add full windows dependency library list. ANGLEBUG=477 BUG= R=zmo@chromium.org Review URL: https://codereview.appspot.com/14161043
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Geoff Lang authored
Fix a typo introduced in "GCC Compiler Fixes". ANGLEBUG=478 BUG= R=shannonwoods@chromium.org Review URL: https://codereview.appspot.com/14155043
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Geoff Lang authored
Fix compiler test initialization issues. We should call ShInitialize() / ShFinalize() once per process, so moving them out of individual test's Setup() / Shutdown() to the test main(). BUG= R=alokp@chromium.org Review URL: https://codereview.appspot.com/13568048
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Geoff Lang authored
Create a static translator project and allow the previous translator project to be used in component builds.
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Geoff Lang authored
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Geoff Lang authored
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Geoff Lang authored
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Geoff Lang authored
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Geoff Lang authored
Added a define that removes d3d includes from the common directory so that d3d9 headers are not included in the translator project.
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Geoff Lang authored
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Geoff Lang authored
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Geoff Lang authored
Moved the gyp libGLESv2 and libEGL projects into their own gyp files. Renamed build_angle.gpy* to angle.gyp* but kept build_angle.gyp for chrome compatability.
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Geoff Lang authored
Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.
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Geoff Lang authored
Split the d3d9 and d3d11 backends into folders and updated the gyp file to use a python script to generate the file lists for the libGLESv2 and libEGL projects.
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- 16 Oct, 2013 1 commit
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Geoff Lang authored
not. R=jmadill@chromium.org,shannonwoods@chromium.org Review URL: https://codereview.appspot.com/14737043
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- 10 Oct, 2013 1 commit
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Jamie Madill authored
This assert could trigger false positives on sampler types. We should eventually replace our uniform handling logic with something more consistent with D3D11's "everything is a constant buffer" model. TRAC #23749 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens
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