1. 20 Jul, 2017 1 commit
    • Validate ANGLE_multiview end-points · 137032d9
      Martin Radev authored
      The patch adds validation for the ANGLE_multiview end-points
      and propagates the calls to the unimplemented stubs in Context.
      
      The patch also removes the
      glFramebufferTextureMultiviewSideBySideRobustANGLE end-point
      because the size of the viewport offsets buffer can trivially
      be computed from the number of views.
      
      BUG=angleproject:2062
      
      Change-Id: I9a10bc00c19825e586d3df2750fabea4daf5ef8f
      Reviewed-on: https://chromium-review.googlesource.com/573861
      Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
      Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
  2. 19 Jul, 2017 12 commits
  3. 18 Jul, 2017 6 commits
  4. 17 Jul, 2017 4 commits
  5. 16 Jul, 2017 1 commit
  6. 15 Jul, 2017 2 commits
  7. 14 Jul, 2017 6 commits
  8. 13 Jul, 2017 8 commits