1. 04 Dec, 2020 1 commit
    • Revert "Vulkan: Use specialization constant for halfRenderAreaWidth" · 1ad5791d
      Ian Elliott authored
      This reverts commit ff38106d.
      
      Reason for revert: Suspect that this CL may be causing win-angle-rel-32 bot failures
      
      Original change's description:
      > Vulkan: Use specialization constant for halfRenderAreaWidth
      >
      > halfRenderArea is used by fragment shader to adjust gl_FragCoord for
      > rotation and yflip compensation. This CL bakes halfRenderAreaWidth into
      > shader via specialization constant, thus allow compiler to consolidate
      > the calculation into one MAD instruction.
      >
      > Bug: b/173800146
      > Change-Id: Id66301278e3389e2582369b695825e632bccecee
      > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2551541
      > Commit-Queue: Charlie Lao <cclao@google.com>
      > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
      > Reviewed-by: Tim Van Patten <timvp@google.com>
      > Reviewed-by: Jamie Madill <jmadill@chromium.org>
      
      TBR=timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com
      
      # Not skipping CQ checks because original CL landed > 1 day ago.
      
      Bug: b/173800146
      Change-Id: I7bc9966ebbe949f3999d7927afa629dd2e3a4187
      Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2572801Reviewed-by: 's avatarIan Elliott <ianelliott@google.com>
      Reviewed-by: 's avatarYuly Novikov <ynovikov@chromium.org>
      Commit-Queue: Ian Elliott <ianelliott@google.com>
  2. 03 Dec, 2020 4 commits
  3. 02 Dec, 2020 10 commits
  4. 01 Dec, 2020 13 commits
  5. 30 Nov, 2020 9 commits
  6. 27 Nov, 2020 3 commits