1. 28 Aug, 2018 5 commits
  2. 27 Aug, 2018 5 commits
  3. 24 Aug, 2018 6 commits
  4. 23 Aug, 2018 5 commits
  5. 22 Aug, 2018 9 commits
  6. 21 Aug, 2018 9 commits
  7. 20 Aug, 2018 1 commit
    • More EGL validation refactor · d20e80b8
      Tobin Ehlis authored
      Added separate Validate* functions for CopyBuffers(), BindTexImage(),
      ReleaseTexImage(), SwapInterval(), and BindAPI().
      For ValidateBindTexImage() the textureObject is set by validation when
      appropriate and then used in the core function to prevent replicating
      the textureObject look-up code.
      
      Bug: angleproject:798
      Change-Id: Ia32076a10aa0b044c2bdc8e2e24dd36d002c5022
      Reviewed-on: https://chromium-review.googlesource.com/1180090Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
      Commit-Queue: Tobin Ehlis <tobine@google.com>