1. 24 Jun, 2021 1 commit
    • Vulkan: Unpack RenderPassDesc · 9bad7a19
      Shahbaz Youssefi authored
      Upcoming multiview support needs to add 2~3 more bits to this struct,
      but this struct is already fully packed.  As the combination with
      emulated multisampled render to texture is not planned, some bits used
      for MSRTT can be aliased with multiview.  However, that makes the
      packing of this struct even more unwieldy.
      
      Since only tens of render passes are expected per frame, increasing the
      size of the render pass cache key should not have a dramatic effect.
      
      Bug: angleproject:6048
      Change-Id: I5c9a0d155f23a37e2787b38525d3ce721b54ec1e
      Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2966218
      Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
      Reviewed-by: 's avatarCharlie Lao <cclao@google.com>
      Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
  2. 23 Jun, 2021 9 commits
  3. 22 Jun, 2021 15 commits
  4. 21 Jun, 2021 4 commits
  5. 19 Jun, 2021 1 commit
  6. 18 Jun, 2021 9 commits
  7. 17 Jun, 2021 1 commit