- 28 Feb, 2020 7 commits
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Xiaoxuan Liu authored
In gl::ReadPixels(), ValidateReadPixels() will try to flush staged updates before readPixels. In the case where a texture was initialized with null RGBA data, no Framebuffer dirty bits are set, and thus the staged clear would never be flushed from the staged updates. 1. Add robust init in TextureVk::initImage to ensure image is initialized. Test: ./angle_end2end_tests --gtest_filter=\ RobustResourceInitTest*_Vulkan_AllocateNonZeroMemory 2. Update stageSubresourceRobustClear() to kEmulatedInitColorValue in the case where robust resource was initialized without full RGBA format to update init value of robust resource. Test: texture-attachment-formats.html in webgl_conformance_vulkan_passthrough_tests. 3. Revert "Suppress Vulkan RobustResourceInit tests." Revert commit a8e6a463. Reason for revert: re-enable related robust tests. Bug: angleproject:4255 Change-Id: I79f20e0c02c2f1b1cd68ab590f0f765229f9e780 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1985503 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Brandon Schade authored
This introduces an end2end test that makes the same GLES1 calls as Android's default boot animation. The test uses images of much smaller sizes, but we do the same thing with the images as the original code (it uses one image as a mask and moves the other along behind it). The original default boot animation code can be found here: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/cmds/bootanimation/BootAnimation.cpp#422 This change also implements glTexParameterx since the default boot animation requires it. This function is part of OES_FIXED_POINT. This also includes a test to check for int to floating point cast errors when using GL_TEXTURE_CROP_RECT_OES. Tests: angle_end2end_tests --gtest_filter=*DefaultBootAnimation* angle_end2end_tests --gtest_filter=*TextureParameterTest.IntConversionsAndIntBounds* Bug: angleproject:3644 Change-Id: Ib7e99c9dc1c001c71543d03ea4dd76082192f6a7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2053506 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Tobin Ehlis <tobine@google.com>
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Yuly Novikov authored
Started after SwiftShader enabled ASTC in https://swiftshader-review.googlesource.com/c/SwiftShader/+/41568 Bug: angleproject:4447 Change-Id: I251ff26d4972f17f1f76f8ad1df57dc9c539782c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2078755Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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angle-autoroll authored
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/07e1a0a67aee..f13d38f3cd3c Created with: gclient setdep -r third_party/glslang/src@f13d38f3cd3c If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/glslang-angle-autoroll Please CC geofflang@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md Bug: None Tbr: geofflang@google.com Change-Id: I076b53154399d1d6bf03f7c1def768986d7752cb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080041Reviewed-by:
angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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angle-autoroll authored
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/38f68cce445b..8c312ef4c7a9 git log 38f68cce445b..8c312ef4c7a9 --date=short --first-parent --format='%ad %ae %s' 2020-02-27 mark@lunarg.com threading: Remove use of debug report defs 2020-02-27 attilio.provenzano@arm.com tests: Add BP tests for small allocations 2020-02-27 attilio.provenzano@arm.com practices: Add checks for memory allocations 2020-02-27 attilio.provenzano@arm.com tests: Add BP tests for command buffers 2020-02-27 attilio.provenzano@arm.com practices: Add checks for command buffers Created with: gclient setdep -r third_party/vulkan-validation-layers/src@8c312ef4c7a9 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-validation-layers-angle-autoroll Please CC geofflang@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md Bug: None Tbr: geofflang@google.com Change-Id: I95d6318d381accc38b0c6a8743cb7c2e3bb7927e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080039Reviewed-by:
angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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angle-autoroll authored
https://swiftshader.googlesource.com/SwiftShader.git/+log/4b34ee3de531..05f5e0b34ac8 git log 4b34ee3de531..05f5e0b34ac8 --date=short --first-parent --format='%ad %ae %s' 2020-02-27 jmadill@chromium.org Add codereview.settings. 2020-02-27 amaiorano@google.com Subzero: add support for variadic calls (System V) Created with: gclient setdep -r third_party/SwiftShader@05f5e0b34ac8 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-angle-autoroll Please CC geofflang@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md Bug: None Tbr: geofflang@google.com Change-Id: I938aa6bcdd73607f4684000806d93befd8ec00d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080038Reviewed-by:
angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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Tobin Ehlis authored
This reverts commit 93e72f5f. Reason for revert: This is having a negative impact on gfxbench Manhattan 3.1 tests (20-30%) with only a minor improvement (~4%) in TRex offscreen. Pulling out for now and need to re-evaluate best solution here. Original change's description: > Vulkan:Include precision qualifier in GLSL > > With this initial implementation, it's possible to get precision > qualifier mis-matches in the generated GLSL 4.50. According to the > spec this is allowed. From GLSLangSpec 4.50 section 4.7 "Precision and > Precision Qualifiers": > > For the purposes of determining if an output from one shader stage > matches an input of the next stage, the precision qualifier need not > match. > > However, when converted to SPIR-V and run through the shader validation > any mismatches will cause shader validation errors. Initially just > ignoring those errors with this commit. > > Bug: angleproject:3078 > Change-Id: Ia2b04f90f0a7b6b1302c1b1b3e32bcfd8db9ed49 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057749 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Tobin Ehlis <tobine@google.com> > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Tobin Ehlis <tobine@google.com> TBR=tobine@google.com,timvp@google.com,jmadill@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:3078 Change-Id: I84984e2a963bde573f0f1de585001ceb83623c89 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079334Reviewed-by:
Tobin Ehlis <tobine@google.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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- 27 Feb, 2020 13 commits
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Reid Kleckner authored
This reverts commit bab2b3de. Reason for revert: A fixed clang version has been rolled in, so this flag should no longer be necessary. Original change's description: > Vulkan: Disable global merge for volk > > This optimization pass breaks the build by exporting volk's internal > binding symbols from libGLESv2.so. Since the test binary also links volk, > this causes a SEGV as the wrong (uninitialized) function pointer is > called. > > This is an LLVM bug and will be fixed upstream: > https://reviews.llvm.org/D73235 > > Bug: angleproject:4351 > Change-Id: Iebe0eabd975f8109231df30eef8c9074af8190e9 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2023910 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Michael Spang <spang@chromium.org> TBR=spang@chromium.org,syoussefi@chromium.org,jmadill@chromium.org Bug: angleproject:4351 Change-Id: Ie832d7d42fab7c8360f2d4d548f1708164c60d3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076138 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Michael Spang <spang@chromium.org>
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Jamie Madill authored
The extension entry point can forward to the ES 3.0 entry point. Needed for capturing the mutiple draw buffers sample. Bug: angleproject:4433 Change-Id: I1081e6a5ad57eca6dc328947bb0f9037d47fe9f0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079155Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
The test wasn't reserving a large enough buffer when initializing the vertex data. Fix the test buffer limits. Bug: angleproject:4430 Change-Id: I4b9a98e1af1cc8088afb871816061d7ee4dd6a2c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079153Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jonah Ryan-Davis authored
The extension EGL_ANGLE_iosurface_client_buffer adds a new attribute to the config: EGL_BIND_TO_TEXTURE_TARGET_ANGLE. However, validation was not checking the extension was present when this attribute was requested. Bug: chromium:1015454 Change-Id: I24c6e20f3b602e8a71a46f0f1e99c1472d5bbb1e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2078892 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
Lower precision in Vulkan caused off-by-one issues with this test. BUG=angleproject:4438 Change-Id: I17111a06133ef403be1f0c99321f1dbf8ab6083c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2078791Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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Charlie Lao authored
Uses CPU copy if the buffer is CPU visible. Also add dirty bit check to avoid repeated conversion on clean data Bug: angleproject:4400 Change-Id: I1f472703ebc4a65ee0de129c27f56b081748f900 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057758Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Tobin Ehlis <tobine@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
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angle-autoroll authored
https://swiftshader.googlesource.com/SwiftShader.git/+log/da659b374113..4b34ee3de531 git log da659b374113..4b34ee3de531 --date=short --first-parent --format='%ad %ae %s' 2020-02-27 jmadill@chromium.org Fix comparison of specialization constant keys. 2020-02-26 amaiorano@google.com Subzero: add support for large stacks on Windows 2020-02-26 capn@google.com Build with -Bsymbolic to prevent symbol preemption Created with: gclient setdep -r third_party/SwiftShader@4b34ee3de531 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-angle-autoroll Please CC geofflang@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md Bug: angleproject:4426 Tbr: geofflang@google.com Change-Id: I11df2c2bb3b1d3f9d2faef9b2e1471f080b7d377 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076807Reviewed-by:
angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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angle-autoroll authored
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/3f4d08da8897..38f68cce445b git log 3f4d08da8897..38f68cce445b --date=short --first-parent --format='%ad %ae %s' 2020-02-26 mikes@lunarg.com scripts: Add line diff to generate_source.py Created with: gclient setdep -r third_party/vulkan-validation-layers/src@38f68cce445b If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-validation-layers-angle-autoroll Please CC geofflang@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md Bug: None Tbr: geofflang@google.com Change-Id: Ic081ef4abe3e69ef9d4a8724314db2c1a6efc8a8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076808Reviewed-by:
angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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Ian Elliott authored
Bug: angleproject:4259 Change-Id: I518db27a1fb50d35f2c784f655d3e7ee40f4bdf2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076415Reviewed-by:
Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
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Yuly Novikov authored
Shared libraries have .cr.so extension in Android component builds. Tests were failing to load the ANGLE libraries with just .so extensions. Bug: angleproject:4396 Change-Id: I88555c830c49136623ea9da9896f86ea6204f3b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076778Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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Ian Elliott authored
As an Android GLES driver on top of Vulkan, ANGLE must pre-rotate rendering on behalf of the application. This involves modifying the vertex shader to multiply gl_Position with a mat2 "rotation matrix". Not doing so means that SurfaceFlinger (SF) will perform a costly rotation blit before presenting every image. Setting WindowSurfaceVk::mPreTransform to mCurrentTransform tells SF to not do the blit. When the surface is rotated 90 or 270 degrees, the width and height must be swapped for: - The swapchain images, and for any depth, stencil, and/or multisample attachments used with the swapchain image. - The viewport, scissor, and render area. Because the Metal back-end shares the TranslatorVulkan, it will define the same preRotation (mat2) DriverUniform that is used for Vulkan. Bug: angleproject:3502 Change-Id: I968dbe8869ba0f50de18dd41f1195e847c06b545 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2038272 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
commit_id_.py is capable of generating the default commit.h. This makes it so we always take a single path in gn. Remove the existing commit.h and generate it into the root generation folder (not the id subfolder) because Android blueprints can't handle generating into subfolders that don't exist. Make the <angle_dir> argument capable of taking a filename or directory name. This allows us to pass the .git/HEAD file which is a gn input. Android blueprints require all paths used as input or output to a script are listed as inputs or outputs in the genrule. BUG=angleproject:2344 Change-Id: I6600083fc400faf07808316c4a6244d6599df79a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2074924 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
Includes a short description of the ContextVk command APIs. Also a few small cleanups to other Vulkan back-end documentation. Bug: angleproject:4029 Change-Id: I3bd04861f27b718e6a94fdae00644c124452bc62 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2070597 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Courtney Goeltzenleuchter <courtneygo@google.com>
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- 26 Feb, 2020 8 commits
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Jamie Madill authored
Was attempting to read invalid shader paths. Noticed when working on trace/replay. Bug: angleproject:4433 Change-Id: If43c08891b40f210112db8ffb98b8c6f53528496 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076137Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Tobin Ehlis authored
With this initial implementation, it's possible to get precision qualifier mis-matches in the generated GLSL 4.50. According to the spec this is allowed. From GLSLangSpec 4.50 section 4.7 "Precision and Precision Qualifiers": For the purposes of determining if an output from one shader stage matches an input of the next stage, the precision qualifier need not match. However, when converted to SPIR-V and run through the shader validation any mismatches will cause shader validation errors. Initially just ignoring those errors with this commit. Bug: angleproject:3078 Change-Id: Ia2b04f90f0a7b6b1302c1b1b3e32bcfd8db9ed49 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057749Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Tobin Ehlis <tobine@google.com> Reviewed-by:
Tim Van Patten <timvp@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
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Brandon Schade authored
Bug: angleproject:4354 Change-Id: Ice0912a90d4e9a4fe3fdaf67d67292afc0eba8a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2073201 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Courtney Goeltzenleuchter authored
Test: KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_FragmentShader Bug: angleproject:4106 Bug: angleproject:3089 Change-Id: Ia92ee172ae574e50bf1759583e46ffb54f348962 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2072871Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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angle-autoroll authored
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/8910ea5f1c7b..70f888131ede Created with: gclient setdep -r third_party/spirv-tools/src@70f888131ede If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll Please CC geofflang@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md Bug: None Tbr: geofflang@google.com Change-Id: I9645668cf93574256604db6f7ef1858a8cea6c11 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2073603Reviewed-by:
angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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angle-autoroll authored
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/a09ab94aa920..3f4d08da8897 git log a09ab94aa920..3f4d08da8897 --date=short --first-parent --format='%ad %ae %s' 2020-02-25 mark@lunarg.com tests: Use VkDisplayKHR objects in thread safety validation 2020-02-25 mark@lunarg.com threading: Cover createobject calls for display objects Created with: gclient setdep -r third_party/vulkan-validation-layers/src@3f4d08da8897 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-validation-layers-angle-autoroll Please CC geofflang@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md Bug: None Tbr: geofflang@google.com Change-Id: I731601f1f8190596d8313408052415f14dff42ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2073602Reviewed-by:
angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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Robert Liao authored
This reverts commit 4dc19c38. Causes a git error during 'gn gen': fatal: this operation must be run in a work tree BUG=chromium:1055991,angleproject:2344 Change-Id: I74dd36d557dcaf1bd1b13264d806a1c6b09e1a56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2073200Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Tobin Ehlis authored
GLSL, ESSL, and HLSL translators all had the same code to emulate precision so migrate that code to base class. This is a structural change to prepare for honoring precision qualifiers in the Vulkan translator as well, which is done in a follow-on commit. Bug: angleproject:3078 Change-Id: Id85bba83543189e3bbc4002be92b056e63afc8de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2072644Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Tim Van Patten <timvp@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
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- 25 Feb, 2020 9 commits
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Nicolas Capens authored
They have to be rolled simultaneously due to a breaking change. https://swiftshader.googlesource.com/SwiftShader.git/+log/214ec337a0b2..da659b374113 https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/79f8caf9154a..8910ea5f1c7b Bug: angleproject:4425 Change-Id: If9b402295375436fcdb344835b65be7d2b55abc7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2071011 Commit-Queue: Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
We shouldn't need to special case the barrier logic in this function any more. Instead use the 'onBufferRead' and 'onBufferWrite' APIs. Bug: angleproject:4029 Change-Id: I7f67b67aa312d9ae64172b40d73086b7772d49d2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2071143 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Tim Van Patten <timvp@google.com>
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Jamie Madill authored
We would often pad incorrectly given the constraints of the max stride. We shouldn't really be rounding up the buffer size, but we should instead be adding the max alignment size to the end of the buffer. Bug: angleproject:4428 Change-Id: Id2afc572c85985548a18f60b42cdc388d83d5c4c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2071235 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org>
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Jamie Madill authored
Bug: angleproject:4029 Bug: angleproject:4429 Change-Id: Ice4ae48a92e376ea916f05d1433a68f3accc09d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2071145Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Xinyi He authored
According to the OpenGL ES 1.1 spec, remove the conditions of glOrtho validation that n and f must be positive. Bug: angleproject:4281 Change-Id: I644a25408a026ce87211f2203b8e8203eeaf69bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2067002Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Pierre-Marc Berube authored
Build failed on GCC10 with C++17. An #ifdef was added to support both C++17 and C++14 Bug: angleproject:4390 Change-Id: I397513a8ebad4a55635ba863c47edc658e405729 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2063545 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Brandon Schade authored
Bug: angleproject:4419 Change-Id: I82f9bb157e88754efd074358dccef1bb82cab0f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2068902Reviewed-by:
Tobin Ehlis <tobine@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
This portability feature allows a single T-Rex capture done on Vulkan to work seamlessly on the ANGLE GL back-end and the WGL-loaded NVIDIA OpenGL driver. Previously the uniform locations would not be consistent between ANGLE and a native driver. And incompatiblities would trigger error messages between ANGLE back-ends. Will allow us to compare ANGLE performance vs the native driver using a capture. Example captured calls: glLinkProgram(gShaderProgramMap[3]); UpdateUniformLocation(gShaderProgramMap[3], "s_texture", 0); Bug: angleproject:4411 Change-Id: I5ddc76d75e15a9291b351e2aab94af4881f6ef47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2068121 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Cody Northrop <cnorthrop@google.com>
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Jamie Madill authored
Use the following names: - flushAndBeginRenderPass - endRenderPassAndGetCommandBuffer - flushAndGetPrimaryCommandBuffer This clarifies that a flush is part of the method. Bug: angleproject:4029 Change-Id: I6c870761339ea7aa39c83142200781ba39ad6a4b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2068129 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by:
Tim Van Patten <timvp@google.com>
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- 24 Feb, 2020 3 commits
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Geoff Lang authored
commit_id_.py is capable of generating the default commit.h. This makes it so we always take a single path in gn. Remove the existing commit.h and generate it into the root generation folder (not the id subfolder) because Android blueprints can't handle generating into subfolders that don't exist. Make the <angle_dir> argument capable of taking a filename or directory name. This allows us to pass the .git/HEAD file which is a gn input. Android blueprints require all paths used as input or output to a script are listed as inputs or outputs in the genrule. BUG=angleproject:2344 Change-Id: Ifd9c8331f421586db6f2c6e17faf3242376e11d0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2070600Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
Some of ANGLE's dependencies have Android build files that are not compatible with the current Android build system. BUG=angleproject:2344 Change-Id: Ie414828a234d4c37f12d4c812751421b4f14b24a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2068125Reviewed-by:
Cody Northrop <cnorthrop@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
This will allow more advanced processing when writing the cpp replay for a specific parmeter. For the uniform locations map it'll allow us to look up the specified program from the call parameters. Bug: angleproject:4411 Change-Id: I4e91b3e4c6775c42140d00b2d155344b553a7404 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2067629Reviewed-by:
Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by:
Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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