1. 19 Sep, 2018 3 commits
  2. 18 Sep, 2018 5 commits
  3. 17 Sep, 2018 6 commits
  4. 14 Sep, 2018 3 commits
  5. 13 Sep, 2018 11 commits
  6. 12 Sep, 2018 4 commits
  7. 11 Sep, 2018 6 commits
  8. 10 Sep, 2018 2 commits
    • Fix 64-bit -> 32-bit implicit conversions in libangle. · 63aa0e5b
      Will Harris authored
      ../../third_party/angle/src/libANGLE/renderer/gl/StateManagerGL.cpp(910,63):  warning: implicit conversion loses integer precision: 'size_t' (aka 'unsigned long long') to 'GLuint' (aka 'unsigned int') [-Wshorten-64-to-32]
              const gl::ImageUnit &imageUnit = glState.getImageUnit(imageUnitIndex);
                                                       ~~~~~~~~~~~~ ^~~~~~~~~~~~~~
      ../../third_party/angle/src/libANGLE/renderer/gl/StateManagerGL.cpp(914,30):  warning: implicit conversion loses integer precision: 'size_t' (aka 'unsigned long long') to 'GLuint' (aka 'unsigned int') [-Wshorten-64-to-32]
                  bindImageTexture(imageUnitIndex, textureGL->getTextureID(), imageUnit.level,
                  ~~~~~~~~~~~~~~~~ ^~~~~~~~~~~~~~
      ../../third_party/angle/src/libANGLE/renderer/gl/StateManagerGL.cpp(920,30):  warning: implicit conversion loses integer precision: 'size_t' (aka 'unsigned long long') to 'GLuint' (aka 'unsigned int') [-Wshorten-64-to-32]
                  bindImageTexture(imageUnitIndex, 0, imageUnit.level, imageUnit.layered, imageUnit.layer,
                  ~~~~~~~~~~~~~~~~ ^~~~~~~~~~~~~~
      
      ../../third_party/angle/src/tests/gl_tests/VertexAttributeTest.cpp(1080,66):  warning: implicit conversion loses integer precision: 'GLsizeiptr' (aka 'long long') to 'GLuint' (aka 'unsigned int') [-Wshorten-64-to-32]
              glVertexAttribFormat(mTestAttrib, 1, GL_FLOAT, GL_FALSE, inputRelativeOffset);
              ~~~~~~~~~~~~~~~~~~~~                                     ^~~~~~~~~~~~~~~~~~~
      
      BUG=chromium:879657
      
      Change-Id: Ic6e8e5ebc0dc5fd38c15a48a936ceafd5407bba8
      Reviewed-on: https://chromium-review.googlesource.com/1208315
      Commit-Queue: Will Harris <wfh@chromium.org>
      Commit-Queue: Jamie Madill <jmadill@chromium.org>
      Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    • Vulkan: Fix FragCoord scaling when a viewport is applied. · 8e9d2340
      Jamie Madill authored
      We were using the pivot based on the viewport dimensions which is
      only valid if the viewport is the size of the framebuffer. The more
      correct pivot size is actually based on the Framebuffer height.
      
      Also updates the driver uniforms block to be a bit simpler.
      
      Bug: angleproject:2598
      Change-Id: I1cb500cded7141d10e8db6862b6ed29758cc7fb4
      Reviewed-on: https://chromium-review.googlesource.com/1214205
      Commit-Queue: Jamie Madill <jmadill@chromium.org>
      Reviewed-by: 's avatarFrank Henigman <fjhenigman@chromium.org>