- 09 Jul, 2014 1 commit
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Jamie Madill authored
We were using the new, larger size for our buffer data copy step, instead of the old, smaller size. This bug was causing a crash on older nVidia drivers during normal browser usage. Reproducible with the index-validation-large-buffer WebGL test. BUG=angle:667 BUG=384420 Change-Id: I98ee893e0d8ba0bfc9adfe5a338da9b940248879 Reviewed-on: https://chromium-review.googlesource.com/203776Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/207122Reviewed-by:
Nicolas Capens <capn@chromium.org>
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- 10 Jun, 2014 3 commits
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Shannon Woods authored
BUG=381413 Multisample textures can only be bound as both depth stencil views and shader resource views at feature level 10_1 and above. We don't need to bind textures as SRVs if they're multisample depth targets, so we should avoid the SRV flag in that case. Change-Id: I28ca98bdc4a86eb5442b39ea3cf2b42aa9216aab Reviewed-on: https://chromium-review.googlesource.com/202921Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Shannon Woods <shannonwoods@chromium.org>
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Jamie Madill authored
Since FBO attachments and Renderbuffers are semantically distinct, make a new location for attachments to live. BUG=angle:660 Change-Id: I51753f8a814e89641637c5d8293f7e9a573a7ba5 Reviewed-on: https://chromium-review.googlesource.com/201833Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
Part of the refactoring effort to clean up our classes for FBO attachments and Renderbuffers. BUG=angle:660 Change-Id: Id23df904f56499568159611b66c8922b9dce6a3d Reviewed-on: https://chromium-review.googlesource.com/201832Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 06 Jun, 2014 2 commits
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Jamie Madill authored
In several places we weren't handling certain errors, or were returning the wrong error code. Several dEQP negative API tests are affected in functional.negative_api.texture. BUG=angle:571 Change-Id: I19d7250aab2c15d709fd591b8df90ce883f9ac60 Reviewed-on: https://chromium-review.googlesource.com/201250Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
A unique ID gives a more flexible renaming scheme than our current method of using nested scope identifiers. The reduced complexity allows for fewer points of breakage and fixes an outstanding bug with scoped structures (with added test). BUG=angle:618 Change-Id: I6551248bb9fa2d185ab67248721f898dd50151f0 Reviewed-on: https://chromium-review.googlesource.com/202183Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 05 Jun, 2014 3 commits
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Jamie Madill authored
Change-Id: I57817666faca834e075216e63d7b0353d7a4d72c Reviewed-on: https://chromium-review.googlesource.com/202596Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
Broken in 560a8d88. BUG=angle:571 Change-Id: Idb2414e11ad397cc45c2bdf5f357fd1b8e7fe6c2 Reviewed-on: https://chromium-review.googlesource.com/202602Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
Move the common validation code to a shared base function. BUG=angle:571 Change-Id: Id70b413b408a21f0a8933cfd4a09e261e637bae1 Reviewed-on: https://chromium-review.googlesource.com/200559Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 02 Jun, 2014 2 commits
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Jamie Madill authored
Broken in ed14b79d. BUG=angle:628 Change-Id: Ia6b92dd13362bb51f0aa17a14278039d568f5434 Reviewed-on: https://chromium-review.googlesource.com/202182Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
Structures with names ending in "_#" such as "_0" could conflict with the internally rewritten scoped structures. Fix this by using a prepending rule instead of appending. Also includes a test, and fixes a WebGL test in Firefox. (Chrome is not affected because of the variable hashing step.) BUG=angle:618 Change-Id: I3d441f1de268b6d7e74a0834b43e889b7bfe578c Reviewed-on: https://chromium-review.googlesource.com/201468Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org>
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- 29 May, 2014 4 commits
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Geoff Lang authored
BUG=angle:658 Change-Id: Ib4fa10bb89a6658efbc20d5a763d8ec9c3a5506f Reviewed-on: https://chromium-review.googlesource.com/201465Tested-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
BUG=skia:2272 Change-Id: I29540e009c41a1638e1a0399950621abbbbf2904 Reviewed-on: https://chromium-review.googlesource.com/201839Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
In D3D9, sometimes the compiler would return the same shader pointer on different calls to compile, if the programs were similar. Work around this quirk by storing an applied serial for the program, so we know when to refresh uniform data. BUG=angle:661 Change-Id: I9750ee2298701dbe3f121dac6626198d24a2d1b2 Reviewed-on: https://chromium-review.googlesource.com/201562Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Nicolas Capens authored
According to msdn.microsoft.com/en-us/library/windows/desktop/bb173075(v=vs.85).aspx the front buffer is the desktop and is not a dedicated part of the swap chain. Thus we should only need 1 swap chain buffer instead of the currently allocated 2. Samples in the DirectX SDK also only allocate just one. BUG=angle:662 Change-Id: If88eeab1954cbc92b39ac7cf42f924515c4b77f9 Reviewed-on: https://chromium-review.googlesource.com/201860Tested-by:
Nicolas Capens <nicolascapens@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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- 28 May, 2014 3 commits
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Geoff Lang authored
BUG=skia:2272 Change-Id: Ibf03efedc662fea2a389ad2dc5af5b7b014181a8 Reviewed-on: https://chromium-review.googlesource.com/201900Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Vladimir Vukicevic authored
Fixes WebGL test misc/shader-with-array-of-structs-uniform BUG=angle:656 Change-Id: If79a19db4d40bab9110422f7876de32e7f85e506 Reviewed-on: https://chromium-review.googlesource.com/200620Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org>
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Jamie Madill authored
This is useful for determining if we are compiling to a D3D9 or D3D11 shader outside of the internal translator classes. BUG=angle:656 Change-Id: Ib1c1d3de569edaa2b65c24c09d05aa4dd229d3e4 Reviewed-on: https://chromium-review.googlesource.com/201564Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 27 May, 2014 1 commit
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Geoff Lang authored
With our added padding to some structures, using only 'out' in the generated HLSL can cause warnings because not all of the structure members are initialized. BUG=angle:286 Change-Id: I866960883de487f19883fb2bc086c02703ea6271 Reviewed-on: https://chromium-review.googlesource.com/201364Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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- 26 May, 2014 2 commits
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Jamie Madill authored
Change-Id: Ibaccaa46457e9ee4379c137182673153a17f207d Reviewed-on: https://chromium-review.googlesource.com/201461Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
The windows header must be included before versionhelpers.h. BUG=angle:649 Change-Id: Ifee95b2918ea039f9a1c93ad0244bf2d35bd8570 Reviewed-on: https://chromium-review.googlesource.com/201462Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 23 May, 2014 4 commits
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Nicolas Capens authored
BUG=angle:331 Change-Id: Idb3c3ddc6ddd6bfc21b15b7e8942975ce4cd051f Reviewed-on: https://chromium-review.googlesource.com/200811Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Nicolas Capens <nicolascapens@chromium.org>
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Jamie Madill authored
Generate all GL errors in the validation helper functions, instead of within the state manipulation logic and internals of Context. BUG=angle:571 Change-Id: I7a3f540e2ae0f5f8c7126e2593717cc3200dd7e5 Reviewed-on: https://chromium-review.googlesource.com/200551Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
BUG=angle:497 Change-Id: If0a72c053bccccc4369ec78dd70173bbadb1be7b Reviewed-on: https://chromium-review.googlesource.com/200044Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Geoff Lang authored
BUG=angle:497 Change-Id: If12b2dd79f9f666c5d686237d5663f316171b15c Reviewed-on: https://chromium-review.googlesource.com/200043Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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- 22 May, 2014 4 commits
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Jamie Madill authored
Our computation of register offsets had a few errors that messed up nested structs and arrays of structs. This fixes a WebGL test, as well as several dEQP tests. BUG=angle:505 TEST=WebGL CTS 1.0.3, dEQP-GELS3.functional.uniform-api Change-Id: Id5a0f39481e079fe5ef5ef856943dc1f91ee3639 Reviewed-on: https://chromium-review.googlesource.com/200045Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
This will have the contract of having a successful API call once we call into the ANGLE internals, having successfully passed valiation. BUG=angle:571 Change-Id: Ia8d6eccc1e42bdf9e9cc5c10094a08729b42778a Reviewed-on: https://chromium-review.googlesource.com/200075Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
This patch also incidentally fixes some bugged validation in the new ES3 unsigned int uniform API entry points. BUG=angle:571 Change-Id: I89bd909467bd9418fe5ce3f246561765cf27a5e9 Reviewed-on: https://chromium-review.googlesource.com/200074Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
Move the shared validation logic to validationES.cpp. BUG=angle:571 Change-Id: I2fb06a012703c647de2176914238b48665145c6f Reviewed-on: https://chromium-review.googlesource.com/200073Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 21 May, 2014 2 commits
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Jamie Madill authored
A std::min/max with size_t and unsigned int. Popped up in f98e63a5. BUG= Change-Id: I25f26ddbe7fb333f895be8a8dce3d3d73044c3f9 Reviewed-on: https://chromium-review.googlesource.com/200484Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
The Windows 8.1 SDK includes a new DLL compiler DLL, and is useful to test against, so we should fix the few deprecated functions and warnings. BUG=angle:649 Change-Id: I28bcf49564f3f7d7403d939d61dd78d3972281ba Reviewed-on: https://chromium-review.googlesource.com/199341Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 20 May, 2014 3 commits
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Shannon Woods authored
This will avoid Chrome source having to be updated each time that ANGLE's ShBuiltInResources changes. BUG=374942 Change-Id: If54dba8351de9b261ff269e885f231547c08ff0a Reviewed-on: https://chromium-review.googlesource.com/200171Reviewed-by:
Kenneth Russell <kbr@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org> Tested-by:
Shannon Woods <shannonwoods@chromium.org>
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Nicolas Capens authored
swapChainDesc.SwapEffect wasn't being set. The whole structure was initialized to 0 and DXGI_SWAP_EFFECT_DISCARD has value 0 so this should have no effect. Also sorted the field initialization in the order they're declared. BUG=373360 Change-Id: If0113e7468c0bad024a07fec6ad9e223e19494b5 Reviewed-on: https://chromium-review.googlesource.com/200046Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Nicolas Capens <nicolascapens@chromium.org>
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Geoff Lang authored
A serial of zero is a valid texture serial but it was used by RenderbufferStorage to denote a non-texture binding. Added a isTexture method to Renderbuffers and RenderbufferStorage has been updated to return -1 as the current texture serial to avoid collisions. BUG=angle:633 Change-Id: Ie27e4b185ac09b48b593ae0dea02aeff5950a44f Reviewed-on: https://chromium-review.googlesource.com/200123Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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- 16 May, 2014 5 commits
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Dan Glastonbury authored
getUserDefinedVariableInfo. BUG=angle:654 Change-Id: I07a230bbf2387e85168c50cb3719c669a7890f8a Reviewed-on: https://chromium-review.googlesource.com/199687Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Shannon Woods <shannonwoods@chromium.org>
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Jamie Madill authored
Loading program binaries across different architectures would cause runtime errors due to use of size_t. Also fix the ANGLE major and minor version that were clobbered in an earlier commit. BUG=angle:647 BUG=371435 Change-Id: I9473cc7e119592fce336aa47881839543e337b69 Reviewed-on: https://chromium-review.googlesource.com/199633Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Geoff Lang authored
Gather all bound textures and samplers first and then pass them to generateSwizzles and applyTextures to reduce redundant get calls. BUG=260069 Change-Id: I5b10dddb01a6bfd756c58b76218838cfc1fd59b6 Reviewed-on: https://chromium-review.googlesource.com/199343Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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Jamie Madill authored
BUG=angle:571 Change-Id: I8913eb1b565a4282d9d84d06933e8b854453f17d Reviewed-on: https://chromium-review.googlesource.com/199349Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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Jamie Madill authored
Part of our effort to relocate all validation logic to a preliminary pass outside of our state tracking or rendering layers. BUG=angle:571 Change-Id: I5241daef6249910a781e78fd066debe0ab1d3f2b Reviewed-on: https://chromium-review.googlesource.com/199348Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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- 15 May, 2014 1 commit
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Vladimir Vukicevic authored
The actual D3D header filenames are all lowercase. Change-Id: I8f78d618d44360d34b5b01eb5a1972b35f2f15b7 Reviewed-on: https://chromium-review.googlesource.com/199692Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Shannon Woods <shannonwoods@chromium.org>
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