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    • Vulkan: Implement very basic textures. · 035fd6b3
      Jamie Madill authored
      This is a quick implementation which supports only one backing Image
      and one type of ImageView at a time, for 2D texture only.
      
      It also implements a helper class for finding compatible memory pools.
      It's possible we can keep a cache of memory pool indexes given the
      guarantees the Vulkan spec has on compatible memory types (see the
      documentation for VkMemoryRequirements).
      
      BUG=angleproject:2167
      
      Change-Id: I1d7a8eaec90f240273ad75194e23430d6d4c5dc1
      Reviewed-on: https://chromium-review.googlesource.com/680000
      Commit-Queue: Jamie Madill <jmadill@chromium.org>
      Reviewed-by: 's avatarFrank Henigman <fjhenigman@chromium.org>