Add support for lineloops.
Includes a compute shader for generating an index
buffer to draw lineloop.
Instancing turns out to be a special case for indirect draws if we
have vertex attributes that need to be emulated (e.g. divisor too
large or native vertex format not available).
Test: dEQP.GLES31/functional_draw_indirect_*
angle_end2end_tests --gtest_filter=LineLoopIndirectTest.*/*
dEQP.GLES3/functional_draw_*
Bug: angleproject:3564
Change-Id: I1fdabe2c8a690c8b6df9e252e1e839e08796bcca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1834682
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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| DXGI_format_support.json | Loading commit data... | |
| Emulated_HLSL_functions.json | Loading commit data... | |
| GL_EGL_WGL_loader.json | Loading commit data... | |
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| GL_format_map.json | Loading commit data... | |
| GLenum_value_to_string_map.json | Loading commit data... | |
| Metal_default_shaders.json | Loading commit data... | |
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| Vulkan_format.json | Loading commit data... | |
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| Vulkan_mandatory_format_support_table.json | Loading commit data... | |
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