https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/2e0ecf9812ba..c25238228ea4 2021-06-03 jari.komppa@siru.fi Static code analysis fix for bounding box test 2021-06-03 jari.komppa@siru.fi Add timer query handle reuse test for opengl es 2021-06-03 boris.zanin@mobica.com Invalid VkPipelineRasterizationLineStateCreateInfoEXT chained 2021-06-03 mika.vainola@siru.fi Fix vertex count calculation in XFB query tests 2021-06-03 pdaniell@nvidia.com Set the recursion depth for chit and miss cases 2021-06-03 siglesias@igalia.com Add depth-stencil tests that do vkCmdCopyImage() with both image aspects 2021-06-03 marcin.zajac@mobica.com Test for fragment shading rate in FragCoord.zw 2021-06-03 siglesias@igalia.com Add tests for vkCmdCopyQueryPoolResults and pipeline statistics 2021-06-02 alexander.galazin@arm.com Update glslang, SPIR-V Tools/Headers 2021-06-02 zzyiwei@chromium.org Check return code for vkGetAndroidHardwareBufferPropertiesANDROID 2021-06-02 venni.ihanakangas@siru.fi Add script for comparing dEQP SwiftShader runs If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC ynovikov@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md Bug: None Tbr: ynovikov@google.com,angle-bots+autoroll-info@google.com Change-Id: I664cd69b0e4a594077d193fa4f81c47b8812f2c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2934721Reviewed-by:Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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| ANGLE_format.json | Loading commit data... | |
| ANGLE_load_functions_table.json | Loading commit data... | |
| ANGLE_shader_preprocessor.json | Loading commit data... | |
| ANGLE_shader_translator.json | Loading commit data... | |
| D3D11_blit_shader_selection.json | Loading commit data... | |
| D3D11_format.json | Loading commit data... | |
| DXGI_format.json | Loading commit data... | |
| DXGI_format_support.json | Loading commit data... | |
| Emulated_HLSL_functions.json | Loading commit data... | |
| GL_CTS_(dEQP)_build_files.json | Loading commit data... | |
| GL_EGL_WGL_loader.json | Loading commit data... | |
| GL_EGL_entry_points.json | Loading commit data... | |
| GL_copy_conversion_table.json | Loading commit data... | |
| GL_format_map.json | Loading commit data... | |
| GLenum_value_to_string_map.json | Loading commit data... | |
| Metal_default_shaders.json | Loading commit data... | |
| Metal_format_table.json | Loading commit data... | |
| OpenGL_dispatch_table.json | Loading commit data... | |
| SPIR-V_helpers.json | Loading commit data... | |
| Static_builtins.json | Loading commit data... | |
| Test_spec_JSON.json | Loading commit data... | |
| Vulkan_format.json | Loading commit data... | |
| Vulkan_internal_shader_programs.json | Loading commit data... | |
| Vulkan_mandatory_format_support_table.json | Loading commit data... | |
| overlay_fonts.json | Loading commit data... | |
| overlay_widgets.json | Loading commit data... | |
| packed_enum.json | Loading commit data... | |
| proc_table.json | Loading commit data... | |
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| uniform_type.json | Loading commit data... |