In the component type lexicon, we only use float/int/uint/norm, and we were marking the D3D9 short vertex attributes as short. This fixes the WebGL Test gl-vertexattribpointer-offsets. BUG=angle:550 Change-Id: I3853df8bad5c98b8d0986bfa4ea73d254264ad56 Reviewed-on: https://chromium-review.googlesource.com/191950Reviewed-by:Geoff Lang <geofflang@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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