This new node type can be used to inject preprocessor directives into the intermediate tree. Outputting the preprocessor directive is easy for the GLSL back-end. This can be used to implement workarounds such as the OpenGL line rasterization rules on Vulkan. Also fixes the build that was broken on Win/x64 with a prior change and makes more methods in IntermNode.h const. Bug: angleproject:2598 Change-Id: Ifd6d0ac7912ccf2137997bb9a0187fd063023d5e Reviewed-on: https://chromium-review.googlesource.com/1133420Reviewed-by:Olli Etuaho <oetuaho@nvidia.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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| BuiltIn_autogen.h | Loading commit data... | |
| FindMain.cpp | Loading commit data... | |
| FindMain.h | Loading commit data... | |
| FindSymbolNode.cpp | Loading commit data... | |
| FindSymbolNode.h | Loading commit data... | |
| IntermNodePatternMatcher.cpp | Loading commit data... | |
| IntermNodePatternMatcher.h | Loading commit data... | |
| IntermNode_util.cpp | Loading commit data... | |
| IntermNode_util.h | Loading commit data... | |
| IntermTraverse.cpp | Loading commit data... | |
| IntermTraverse.h | Loading commit data... | |
| NodeSearch.h | Loading commit data... | |
| ReplaceVariable.cpp | Loading commit data... | |
| ReplaceVariable.h | Loading commit data... | |
| RunAtTheEndOfShader.cpp | Loading commit data... | |
| RunAtTheEndOfShader.h | Loading commit data... | |
| Visit.h | Loading commit data... |