| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| common | ||
| compiler | ||
| gpu_info_util | ||
| image_util | ||
| libANGLE | ||
| libEGL | ||
| libGLESv2 | ||
| tests | ||
| third_party | ||
| vulkan_support | ||
| angle.gyp | ||
| commit.h | ||
| commit_id.py | ||
| compiler.gypi | ||
| copy_compiler_dll.bat | ||
| libEGL.gypi | ||
| libGLESv2.gypi |
The patch refactors the tests to use the GL RAII objects from gl_raii.h. It also specifies a correct internal format for a texture 2D array object in one of the tests so that the texture is color-renderable. BUG=angleproject:2062 TEST=angle_end2end_tests Change-Id: Ie536ffeb5b2f2594f5273b795fe786a5042f63d4 Reviewed-on: https://chromium-review.googlesource.com/603610 Commit-Queue: Martin Radev <mradev@nvidia.com> Reviewed-by:Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| common | Loading commit data... | |
| compiler | Loading commit data... | |
| gpu_info_util | Loading commit data... | |
| image_util | Loading commit data... | |
| libANGLE | Loading commit data... | |
| libEGL | Loading commit data... | |
| libGLESv2 | Loading commit data... | |
| tests | Loading commit data... | |
| third_party | Loading commit data... | |
| vulkan_support | Loading commit data... | |
| angle.gyp | Loading commit data... | |
| commit.h | Loading commit data... | |
| commit_id.py | Loading commit data... | |
| compiler.gypi | Loading commit data... | |
| copy_compiler_dll.bat | Loading commit data... | |
| libEGL.gypi | Loading commit data... | |
| libGLESv2.gypi | Loading commit data... |