The extension behavior was being shared between translation units, this was causing states to be cached between shader compilers. This has been fixed now by adding a new ResetExtensionBehavior() function. A unit test has also been added for testing extensions when compiling shaders. A test has been included which tests that the internal state of the extension behavior is being reset properly. BUG=453543 Change-Id: Icb2a07019b5db972dc75cdbbdece4b7e9757c682 Reviewed-on: https://chromium-review.googlesource.com/245522Tested-by:David Yen <dyen@chromium.org> Reviewed-by:
Zhenyao Mo <zmo@chromium.org>
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| API_test.cpp | Loading commit data... | |
| CollectVariables_test.cpp | Loading commit data... | |
| DebugShaderPrecision_test.cpp | Loading commit data... | |
| ExpressionLimit_test.cpp | Loading commit data... | |
| NV_draw_buffers_test.cpp | Loading commit data... | |
| ShaderExtension_test.cpp | Loading commit data... | |
| ShaderVariable_test.cpp | Loading commit data... | |
| TypeTracking_test.cpp | Loading commit data... | |
| VariablePacker_test.cpp | Loading commit data... | |
| compiler_tests.gypi | Loading commit data... |