A test is added that uses the RedGreenGradient shader, which doesn't include gl_SampleID, gl_SamplePosition or the sample qualifier, but uses GL_SAMPLE_SHADING to perform per-sample shading. The samples from the resulting image are copied to a buffer in compute and verified. Bug: angleproject:5395 Change-Id: I3567329e4d567d149e4548eb12222b8dd5255bba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2559266 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by:Mohan Maiya <m.maiya@samsung.com>
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