The block size requirement for each mip level meant that all DXT textures had to be POT sized. Relax these restrictions for non-zero mip levels to allow NPOT DXT textures. Increase the size of the D3D11 staging textures to the nearest block size to make sure allocation succeeds. Bug: angleproject:4841 Change-Id: I42fa295a0965241d77f81e57b17454091fda9376 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2380237Reviewed-by:Jonah Ryan-Davis <jonahr@google.com> Reviewed-by:
back sept 10 - Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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