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This new node type can be used to inject preprocessor directives into the intermediate tree. Outputting the preprocessor directive is easy for the GLSL back-end. This can be used to implement workarounds such as the OpenGL line rasterization rules on Vulkan. Also fixes the build that was broken on Win/x64 with a prior change and makes more methods in IntermNode.h const. Bug: angleproject:2598 Change-Id: Ifd6d0ac7912ccf2137997bb9a0187fd063023d5e Reviewed-on: https://chromium-review.googlesource.com/1133420Reviewed-by:Olli Etuaho <oetuaho@nvidia.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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