We use this format as a backbuffer texture for the EGL surface in some configs. Thus, the app needs to be able to use it, since they don't know when they are secretly using BGRA instead of RGBA, similar to our existing logic which allows BGRA in CopyTexImage. BUG=angle:811 Change-Id: I3748d38b3b085aa4ccaae67ce88711b13eb2c98e Reviewed-on: https://chromium-review.googlesource.com/239192Tested-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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| Framebuffer.h | Loading commit data... | |
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| FramebufferAttachment.h | Loading commit data... | |
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| Surface.cpp | Loading commit data... | |
| Surface.h | Loading commit data... | |
| Texture.cpp | Loading commit data... | |
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