ContextVk::handleNoopDrawEvent() was created to handle no-op glDraw*'s. However, it assumed/assert'd a valid mRenderPassCommandBuffer. That is not always the case. Fix this by having handleDirtyEventLogImpl() check for a valid command buffer. Bug: b/189967673 Bug: b/184888395 Change-Id: Ice7c5da842a6f41f27c24af8e858147d01be86bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2935756Reviewed-by:Ian Elliott <ianelliott@google.com> Reviewed-by:
Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
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