In some cases, when an unpack buffer is enabled, we would use the incorrect layer offset, because we would think the pixel pointer was NULL. Use a new parameter instead of the double "null" meaning to fix this. This fixes several tests in the dEQP texture specification group. (EG: dEQP-GLES3.functional.texture.specification.teximage3d_pbo) BUG=angle:899 Change-Id: If96bba6987a04653301efc348d32de372a237aa1 Reviewed-on: https://chromium-review.googlesource.com/244092Tested-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Zhenyao Mo <zmo@chromium.org>
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| CompilerImpl.h | Loading commit data... | |
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| DisplayImpl.h | Loading commit data... | |
| FenceImpl.h | Loading commit data... | |
| FramebufferImpl.h | Loading commit data... | |
| Image.h | Loading commit data... | |
| IndexRangeCache.cpp | Loading commit data... | |
| IndexRangeCache.h | Loading commit data... | |
| ProgramImpl.cpp | Loading commit data... | |
| ProgramImpl.h | Loading commit data... | |
| QueryImpl.h | Loading commit data... | |
| RenderbufferImpl.cpp | Loading commit data... | |
| RenderbufferImpl.h | Loading commit data... | |
| Renderer.cpp | Loading commit data... | |
| Renderer.h | Loading commit data... | |
| ShaderImpl.h | Loading commit data... | |
| SurfaceImpl.cpp | Loading commit data... | |
| SurfaceImpl.h | Loading commit data... | |
| TextureImpl.h | Loading commit data... | |
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| VertexArrayImpl.h | Loading commit data... | |
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