Previously GL_NONE were being used, causing nativegl::SupportsNativeRendering to think the bound texture wasn't renderable, and TextureGL::copySubTextureHelper (called via CopyTexSubImageCHROMIUM) to use CPU readback. This affected the WebGL DrawingBuffer's premultiplyAlpha:false code path. Thanks to geofflang@ for the patch. Bug: chromium:1136613 Change-Id: Iee650156983f880fa802b3a17d3989f5a9322e91 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2472535Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
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