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The problem was gyp was out-of-date (I rolled it to 1080) and ShaderLang.cpp exports were not being exported because it was in translator_common which is a static lib. I tested shared library and static library builds in debug and release and also the checked in ANGLE.sln build. See original attempt: http://codereview.appspot.com/5305052/. Review URL: http://codereview.appspot.com/5305053 git-svn-id: https://angleproject.googlecode.com/svn/trunk@801 736b8ea6-26fd-11df-bfd4-992fa37f6226
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