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This change adds ANGLE support for following vector relational function variants introduced in GLES3: bvec lessThan(uvec x, uvec y) bvec lessThanEqual(uvec x, uvec y) bvec greaterThan(uvec x, uvec y) bvec greaterThanEqual(uvec x, uvec y) bvec equal(uvec x, uvec y) bvec notEqual(uvec x, uvec y) BUG=angle:920 TEST=dEQP tests Reduced number of errors in tests: dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.* Change-Id: Id45ce77b35f39403e587a577622271d8e9815225 Reviewed-on: https://chromium-review.googlesource.com/250377Reviewed-by:Nicolas Capens <capn@chromium.org> Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com> Tested-by:
Olli Etuaho <oetuaho@nvidia.com>
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