Follow the spec more closely and only reserve IDs of vertex arrays and transform feedback objects before binding. This saves memory and allows the glIs* calls to succeed. BUG=angleproject:1218 BUG=angleproject:1101 Change-Id: I0039680c39c66c1c5506f6a1a9121a71791b77e9 Reviewed-on: https://chromium-review.googlesource.com/316591Reviewed-by:Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| build | Loading commit data... | |
| doc | Loading commit data... | |
| extensions | Loading commit data... | |
| include | Loading commit data... | |
| samples | Loading commit data... | |
| scripts | Loading commit data... | |
| src | Loading commit data... | |
| util | Loading commit data... | |
| .clang-format | Loading commit data... | |
| .gitattributes | Loading commit data... | |
| .gitignore | Loading commit data... | |
| AUTHORS | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| CONTRIBUTORS | Loading commit data... | |
| DEPS | Loading commit data... | |
| LICENSE | Loading commit data... | |
| README.chromium | Loading commit data... | |
| README.md | Loading commit data... | |
| angle.isolate | Loading commit data... | |
| angle_on_all_platforms.isolate | Loading commit data... | |
| codereview.settings | Loading commit data... |