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This call is a no-op. The shader parser is intended to almost always recover from errors, so including it doesn't clarify the code either. It's simpler to remove it entirely. BUG=angleproject:911 TEST=angle_unittests Change-Id: I0feae097c2807c8e9559672e7a3d50a2fc4fbdea Reviewed-on: https://chromium-review.googlesource.com/367040 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by:Jamie Madill <jmadill@chromium.org>
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